1.0.1_12682 🛠 Minor QoL Updates and Bugfixes!
Meowllo! recursive here - hope everyone's weekend (and Summer Sale) is going well 😸 I've been putting together some fixes throughout the day from bug reports and player feedback. Here's a list of what's changed!
📜Blueprint Shop
- Purchasing recipes in the Blueprint Shop no longer causes the page list to reset to the first page
📐 Builder Kit
- 'Screenshot Mode' now hides the version info from displaying
🔨 Crafting UI
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Some players were having issues untracking crafting recipes once tracked
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This is now clearly indicated in the Crafting UI - we've made a dedicated Track/Untrack button for tracking crafting recipes
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Once a recipe is tracked, the Untrack button will appear on all recipe pages, not just the one you had currently tracked
🥕 Farming
- Fixed an issue where sprinklers would cause noticeable game lag when going off all at once
🎣 Fishing
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Fixed an issue where it was possible to pause the game while fishing
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Pausing the game while charging the fishing rod now cancels the fishing rod charging
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Fixed an issue where it was possible to start fishing while eating
🎒 Inventory
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Fixed an issue where double-clicking to quick-move items between containers was unreliable for some players
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Shift+Click now also quick-moves items between containers
⚙ Settings
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Added "Hide HUD" hotkey, default bound to F3 (Mouse/KB Only) - pressing this will toggle off the HUD during normal gameplay, including the version indicator in the bottom right. Pressing ESC/opening a UI will cause this to revert back to normal
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Added ability to rebind "Quick Save", default bound to F7 (Mouse/KB Only)
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Added ability to rebind "Quick Load", default bound to F8 (Mouse/KB Only)
✨Spells
- All area-of-effect spells now have a visual indicator of where the cast is going to occur at (plus a new setting to enable/disable if you'd like!)
📕 Spellbook
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Spell Upgrade UI changed to be more clear as to how many Stellar Zeals are required per level
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Spell Upgrade UI now lets you add multiple levels at once, and lets you preview what changes per level as you increase the desired level
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Spell Upgrade UI now properly updates everywhere after spells are upgraded
💌 Snack Pack
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Fixed an issue where receiving multiple snack packs in a row without claiming the item from the item slot will no longer lose the item
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I wish I had some Apple Pie ;; If you read this, you can redeem code with sender name PATCHNOTES and code R42KhgKubxk for some Apple Pie in-game - expires on July 7th though! 😇
🐾 Other
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Fixed an issue with the combo counter where it would not display once a kill combo was started when fighting enemies
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Added a message to the player that pops up whenever there is a Calendar event for that day (plus a setting to enable/disable!)
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Fixed an issue with mouse locking in Borderless Fullscreen modes that would cause clicks to not register correctly
As always, thank you so much for playing Snacko!
~recursive
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