InDev Patch Notes 0.05.13
InDev patch notes 0.05.15
**Can now buy and sell properties. To trade amongst each other just copy the folder "savedHouse" or "savedHouse_2" etc and place them into your save data folder. ** You should then be able to buy the property in-game from Mitchell. Inside this folder, you can also edit the files "Photo" "propertyName" "propertyDetails" to change the in-game image, name and details of the property.
Patch notes: Can now sell properties to the Council (use Mitchell Catalogue) Can now purchase properties from the Council (use Mitchell Catalogue) Players can swap save files with one another to load properties into their own game, allowing players to share their creations, or send houses for other players to fix. Fixed several dialogues mentioning the old roofing system Improvements to rain collisions should prevent rain appearing indoors Bedroom Drawers now have correct open / close audios Curtains now have correct open / close audios Caravan toilet & shower doors now have correct open / close audios Fixed red toilet seat mesh loading incorrectly Fixed Silo purchase costs being set incorrectly Fixed furniture duplicating after having Mitchell demolish the site Fixed Roof Plank starting position on rear of house Better camera angle for house photo generation Fixed tenants not damaging player placed No-Fines walls Added commas to high values and dynamic values for better readability Fixed hole in road near Mitchell’s office Fixed valuation bug where unfinished properties didn’t have correct valuation penalties applied Fixed Shingles not adding value to the property Fixed issue where picking up Shingles wouldn’t remove their value from property Fixed carpet, tiles and roofing tar lowering the value of the property Fixed a bunch of mortar mesh issues to make mortar look more uniform on bricks Fixed crash caused by tenants trying to damage bricks on properties that didn’t have any Tenants now damage other parts of the house if they can’t find any shingles on the house Tenants now damage other parts of the house if the can’t find any plasterboard on the house New Tenant Damage chances (15% damage floors, 15% to damage No Fines, 10% damage brickwork, 5% chance to damage roofing, 40% chance damage furniture, 15% damage interior walls, with various fallbacks if any are not available to be damaged) Tenants can now damage furniture, but should never be able to destroy their Bed or Sofa. Tenants can now damage curtains Added House price inflation House price inflation is added per month and is historically accurate (reference West Midlands, government Land Registry https://landregistry.data.gov.uk/app/ukhpi/browse?from=1983-01-01&location=http%3A%2F%2Flandregistry.data.gov.uk%2Fid%2Fregion%2Fwest-midlands-region&to=2018-03-01&lang=en) up until the year 2008, where it will increase at a whopping 1% per season ad infinitum (constant housing growth what could go wrong!?) No consumer price inflation or wage inflation has been added yet, so this could get weird. Fixed Current Sell Profit Notebook listing NaN issue Fixed 2 instances of the word “convenience” being misspelled Fixed issue where too much scrap would spawn upon destroying furniture Fixed issue where having Ronnie search for tools wouldn’t unlock the mouse cursor Fixed issue where plasterboard placement could sometimes be blocked by No-Fines frames Changed how Painted surfaces are saved, in order to be able to save them when selling properties. This will unfortunately mean previous painted saves will be lost. Fixed Kashmiran line “You’re payment” to “Your payment” Fixed a few visual issues related to doors Fixed pathing for traffic to prevent them from mounting the curb when turning outside Mitchells Mitchell Demolish site option now also demolishes furniture
Cheers, Greg
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