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Игры по онлайну и скины по объёму продаж

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Меню

Patch 0.10.15

0.10.15

  • Fixed issue where pouring exact amount concrete into foundation frames would result in them appearing invisible

  • Fixed couple text issues on the roofing segment of the building catalogue

  • Fixed issue where destroying No-Fines would remove all the ceilings in the house

  • Locked the police station door behind the counter to prevent players being able to open it

  • Fixed “retirment” typo in the Mitchell catalogue

  • Fixed “inot” typo in Mitchell dialogue

  • Set up Mitchell Document for localisation

  • Fixed Skirting boards having incorrectly set height on second and 3rd floors

  • Fixed empty drinks causing carpet / furniture save / load issues (this prevents the carpet not loading in issue but won’t recover lost carpet)

  • Fixed nails sparkling after being installed with the nail gun

  • Rewrote plasterboard check code to be much more accurate, fixing a bunch of issues

  • Fixed itemUI string issue for empty bucket

  • Fixed Agoost radiator wall placement issue

  • Fixed Harold’s window lintels preventing brick placement

  • Fixed issue where non-essential house parts being damaged would uncomplete the Grafter and Yuppie damage tasks

  • Fixed tenant letter dialogue not firing after knocking door for Grafter & Yuppie tenants

  • Replaced the reply string “Nothing, bye.” With “Goodbye.” to fit with a more universal use case.

  • Fixed being unable to pour mortar mix into Storage buckets

  • Added a text buffer to stop cement, sand, etc values flickering on the UI text when pouring into storage cans

  • Fixed issue where empty Storage Buckets wouldn’t render mixture UI texts correctly

  • Compressor now delivered outside of the shop, rather than the caravan when using the tool catalogue to search for it

  • Fixed Agoost corner cabinet showing wrong tile UI for white tiles

  • Fixed shower, toilet and job UI text issues

Few more to come, then onto Pad support and achievements.

Cheers! Greg

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