New Update! ROADMAP for the next week π Game's OST
Greetings!
We're happy to announce a new update for the game! Be warned, there are quite a lot of fixes and rebalancing improvements!
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Depot location. Rebalanced the placement and number of enemies. Reduced the number of enemy waves in the arena.
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Path of Sorrow location. Rebalanced the placement and number of enemies. Reduced the number of enemy waves in the arena. Reduced the number of exploding barrels.
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Waters of Purification location. Removed a couple of enemies. Reduced the number of enemies in the arena.
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Absolute location. Fixed a spot where you could get stuck.
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Mind of a Fool location. Reduced the number of enemies. Reduced the number of exploding barrels.
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Abyss location. The number of enemies and explosive barrels on tankers was reduced. A first aid kit was added. Increased amount of jumps with two directions - up and down. Fixed a bug with incorrect save.
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Caves of Rebirth location. Changed the amount of health for soldiers with mace.
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Vault of Heaven location. Exiting the Vault of Heaven after defeating a boss has become more obvious.
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Reduced the HP of the wax dog in the Mind of a Fool location to 2.
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Reduced the HP of the wax shark and jumper in the Mind of a Fool location to 6.
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Reduced the HP of wax creatures and birds in Mind of a Fool location to 4.
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Decreased karma cost for special doors and first aid kits.
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Increased time for giving answers in the dialogues.
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Disabled interactive butterflies in the spots where collectibles were picked.
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Added an explanation in English that after a mode change, the game will restart from the last save point.
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Updated the icons on the map of Central Station.
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Removed the effect on dialog boxes in the Archive of the Firsts.
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The Samedi Butterfly in the beginning of the game now guides the player to the screen for the transition to the battle with the Hand.
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Minor tweaks and fixes.
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The mode change prompt now appears even when the interface is hidden.
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Fixed misprints.
ROADMAP for the second week after release
OST
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