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Space Engineers 2: Hotfix 2.3.0.2788

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Hotfix 2.3.0.2788 has been released!

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Stability Fixes

  • Fixed a crash at BlockPlacementAlignment.UpdateAlignment

  • Fixed a crash at BlockPlacerNetworkStories.DeleteProjectedBlock

  • Fixed a crash at ElasticAnalyticsReporterComponent.SendGroupedEvents

  • Fixed a crash at HavokLargeWorldManager.AllocateBody

  • Fixed a crash at HavokSessionComponent.CastCollider

  • Fixed a crash at HierarchyComponentExtensions.GetRoot

  • Fixed a crash at HttpConnectionPool.ConnectToTcpHostAsync

  • Fixed a crash at InProcessReplicationSessionComponent.AbortAllStoriesInProgress

  • Fixed a crash at InProcessReplicationSessionComponent.PatchNetworkStoryStateMachine

  • Fixed a crash at InventoryEffectsSessionComponent.AttachToTerminal

  • Fixed a crash at Missions.Progress.ProgressTrackers.GridBuiltInAreaProgressTrackerComponent

  • Fixed a crash at VoxelPhysicsComponent.UpdateChunkAsync

  • Fixed a crash caused by AccessViolationException in Havok physics

  • Fixed hangs during texture loading

  • Fixed multiple freezes

  • Fixed multiple GPU crashes

Fixes

  • Fixed an issue with block placer stopping detection of ships after a short flight

  • Fixed an issue with projection being placeable inside blocks

  • Fixed an issue with the first-person camera being positioned inside the Pioneer character model

  • Fixed an issue with switching from jetpack mode to walking while holding the Drill causing the character to slide

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Please keep in mind that VS2.3 is still an Early Access and playable Alpha version of Space Engineers 2.

Known Issues (Fix is on the way)

  • Falling particles are shown when the character is not falling

Thank you for helping us make the game better!

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