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Patch 1.4.8.3

Changelog:

Quality Of Life

  • [QOL] Add Gate State indicator to gate widgets

  • [QOL] Improved Queue Display for Ships and Training field

  • [QOL] Added queue display to shipyard

  • [QOL] Add unit type selection on double click

Features

  • [F] Enemy AI Ship now attack shore buildings (if they can't land)

  • [F] Enemy AI Wandering ships now collect floating resources

Bugfixes

  • [Bug] Fix for blessings not properly refreshing after load

  • [Bug] Add save support for unit order queue

  • [Bug] Fix naval unit info tooltip data display

  • [Bug] Fix issues in “Of the reckonings campaign”

  • [Bug] Fix for recruitment queue showing units from other buildings in some cases

  • [Bug] Fixes for quests in campaign “Woodswoman”

  • [Bug] Fix for player building colors in campaign

  • [Bug] Fix for shipyard spawned units overlap each other

  • [Bug] Fix Woodcutters not refreshing area after Freya’s blessing

  • [Bug] Fix for naval unit collision issues after sinking

  • [Bug] Fix for Minimap objects not refreshing properly in some cases

  • [Bug] Fix for player clan icon display after load

  • [Bug] Fix jarls tournament interface

  • [Bug] Fix for granary not refreshing farms properly in winter

  • [Bug] Multiple save game fixes

Yours truly, Paranoid Interactive

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