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Меню

1.3.5 Patch Notes

Another day, another patch!

**Before diving into this however, a HUGE thank you to all who have left a review on the game so far! Your support continues to blow me away and I'm so thankful! **

Also, this weekend I'm looking to have around 30 new Elite artifacts added to the game! That patch should drop around Friday/Saturday. Also - for those asking for direct mouse input, I have a solution for this and will be deploying that hopefully in the coming patch also!

Now, onto the good bits!

+ UI/General

  • Minor text/spelling corrections
  • Tweaked colours for Keywords and Upgrade text.
  • Fixed the Tooltips showing underneath the opening choice window sometimes.
  • You can now Pet the Dog.
  • The Void Stones currently in your backpack will appear along the top bar at all times now!
  • Class Trainer: price has been reduced, and multiple re-rolls will increase the chance of higher rarity cards!
  • Increased the delay for tooltips on cards in hand.
  • Fixed an issue when you have 1 card in hand, and it being cut off.
  • Save Deck will now default to the Deck Name previously saved.

+ Cards;

  • Hidden Blade buffed to 3 (4) damage
  • Grasp has had its Threshold pushed up by 1, but will now check mid card processor that the condition is met.
  • Opportunity has changed. Quite a bit - might be easier to look it up in the Compendium!
  • Fixed Self-Inflicted Agony increasing Threshold on Double Play

+ Spells;

  • Blade Hidden starting Spell has changed to 'Combo 1 and add 2 Volatile Hidden Blade to your hand'. 4 Turn Cooldown.

**+ Bugs; **

  • Voids can no longer be removed from your deck using Right Mouse
  • Have changed it so you can get Potions in Introduction mode now. I see you Keg of Lucky Rum Intro runners!
  • I'm still chasing down the bug where the game crashes very rarely when drawing cards. I've adding more debugging to help track down the issue.
  • Fixed Flurry of Blows going a bit silly with triggers.
  • Fixed a bug with Dragon Mother's ability capping Bleed text on cards.
  • Lots of other small tweaks and bug fixes based on crash reports.
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