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Patch Notes: 1.3.39: Enlightening the Enlightened

I’m late - I know... sorry! I promised 48hrs after the Dev Blog video went live, however I’m just a touch over that - wanted to ensure everything was smooth when going live. So here we are!

**Again, I have to start out by saying thank you to all the loyal players out there - all the messages and reviews - thank you so much! Looking forward to keeping this fun train rolling! Let's dive into the details... **

In case you didn’t watch the video, here's what’s big in this patch.

The Enlightened Card and Artifact expansion!

Enlightened is the first class to get their Card/Artifact expansion, and this one sees over 20 new cards and 15+ Artifacts to digest! The major goals here was to help increase run variety with more commons, but also to make Echo Wall more of a thing you can lean into. Also, to give Shii a little boost at closing out fights. Some fun stuff in there for helping with those higher HP mobs, and enemies with stacked up Fatigue/Shii.

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Impossible+ Guided Mode

This was introduced to help with the overhead of getting started with Impossible+, and also to bring some familiarity to players who are coming from other games of this genre. Basically, the freeform method of Impossible+ has been very well received, however it does have an issue with overloading information at first entry.

Now however, I’ve set up a custom Guided mode, which will allow you to have all the modifiers filled out from Instability 1-30, creating a familiar “ladder” type climb. Of course, with one click of a button you can take your Guided mode over to Custom and tweak a few of the modifiers you either don’t like, or put some in that you prefer to play with.

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Overall, the goal is to create an easier entry point for new players dabbling in the Impossible+ game mode. When you’re ready to crush out that 50+ Instability achievement however, you’ll need to dive in and get things setup in a custom mode!

Those are the big features, however there's a number of other things added, on top of a bunch of bugs and text corrections. Most are listed below, but as usual, a few things probably slipped through the cracks!

If you msised the Dev Blog video posted the other day, you can catch it here:

Thanks again to everyone for your support on Vault of the Void! Next up, the Hidden gets a Card/Artifact expansion, on top of a clean up to the Class Overview and a few tweaks to card Mastery.

All for now!

  • Josh

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](https://discord.com/invite/PQ88DbB)


+ New Stuff;
- The Enlightened has been added to the Daily Draft!
- Impossible+ now has a guided system, rather than only being custom setup! 
- New cards for the Enlightened! Over 20 new cards added, expanding Echo Wall, and helping with Shii and closing out fights (plus other fun stuff).
- New Artifacts for the Enlightened! Over 15 new Artifacts added between Merchant and Elite varieties. 
- New Achievement for killing the Void in Daily Draft.  
- New card artwork for a selection of cards 
- New VFX for added in a number of areas. 

+ Bugs;
- Fixed an issue where Hex wasn't being reduced at the end of turn. 
- Fixed an issue where the sound for the Void Stone Bar filling up would go forever and ever and ever. 
- Fixed the floating battle damage text stacking oddly. 
- Banes from the Spell Cursed Ward will now trigger the Delay Block on Cultist Ward correctly. 
- Fixed a bug during Daily Draft that would cause the re-enter button to appear.
- Made icons appear for tooltips on Artifacts.
- The small amount of lag/hanging between screens whilst textures aren't loaded should be fixed! Will be monitoring to ensure this doesn't affect performance too much! 
- You can no longer double pray at shrines by Menu hopping! 
- Fixed the hitbox on Artifacts for tooltip display
- Fixed how Deliberate and Fatigue interact
- Potions should now correctly get "discovered" in the Compendium. 
- Delay Block won't be capped during trigger from Overwhelming Strength, however the gain of Delay Block will follow the rules for Overwhelming Strength. 
- Fixed score issue in Daily Draft 
- Many more tiny fixes as logged inside the Discord Channel. 

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