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Update #23: Minor Update

Hey everyone! Sliding in with a midweek patch here. There’s been a bit going on, and the Artifact patch is still in the works (they’re all designed, just in the middle of implementation). However there's been a lot of discussion over at the Discord, and I’ve decided to do a bunch of reworking of a few elements to help in a few areas.

I won’t drown on too much - I’ll list as much as I remember documenting down below! As always, thank you everyone for the bug reports!

All for now.

  • Josh

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](https://discord.com/invite/PQ88DbB)


General

  • Screen Flash accessibility! Firstly, my apologies for not including this from the start! Those who prefer to have Screen Flash disabled, it's now possible from the Options menu!
  • Cards which are Swift and will benefit from Combo will now glow orange in your hand.
  • You can now use Right Mouse to cancel a card play whilst holding it.
  • Random Class button! Let the game make the decision for you :)
  • Combat Log update! Now with colours, and it's scrollable! (Only with the mousewheel right now)
  • Tweaks to the card glow effect on cards that require it.
  • Changed the way counters on Artifacts work - so they will now include the last card played.
  • Made Fatigue more visible with sound effects, particles and the likes.
  • Added a ‘Key Mechanics’ feature to the Class Overview
  • Massive overhaul to tooltips and presentation on the Enlightened.
  • Change to wording to a number of other tooltips.
  • Removed the ‘Add’ Keyword
  • Added some new pop-ups

Cards

  • First Blood got the Bleed tag

Bugs

  • Void Coins now Expel.
  • Fixed the wording on Limit's tooltip
  • Fixed a typo on the Void descriptions
  • Fixed damage prediction issue on Body and Mind
  • Fixed a bug with multi-trigger Blue Stones and Grim Glow.
  • Fixed keywords not updating when re-rolling boosters with the Mastery Re-Roll
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