Patch - Bug Fixes & Performance Improvements
Hello Captains!
With this new patch, we've tackled a number of bugs since the 1.0 launch, and we’ve also made improvements to the game's performance. Additionally, we’ve introduced a new difficulty level tailored for those seeking a more relaxed exploration experience. Plus, newcomers will appreciate the improved prologue, now equipped with more hints and guidance. As always, please don't hesitate to report any issues!
Bug Fixes:
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Fixed UI with misplaced marker for big bird nest.
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Fixed black screen during save loading (GOG non-auth store).
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Fixed non-auth players no DLC content (GOG).
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Fixed Video options dropdown spacing.
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Fixed players stuck between switch and lamp in Moth Nest.
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Fixed font with "Student Notes".
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Fixed boarding ship speed boost if a turret was placed into its armor.
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Fixed items cloning.
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Fixed Mosquitoes (Falcon ships) flying in circles.
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Fixed black screen when alt-tabbing during loading.
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Fixed main menu black screen.
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Fixed Volcano and Hive weapons not damaging Kraken.
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Fixed Steam Deck video hints.
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Fixed Ship Workshop quest completion.
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Fixed last swarm weapon mod obtainability.
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Fixed ship changing bug after death in Raid.
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Fixed enemies spawning after Big Water Island liberation.
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Fixed assault rifle respawning on Fathership after reloading.
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Fixed bug with tiles on Hungry Gardens.
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Fixed fishing hole interaction bug while jumping nearby.
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Fixed Kraken not spawning in West Aspya.
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Fixed Kraken instant revival.
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Fixed batteries not respawning if not placed in slot.
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Fixed bug where the player could take 2 items from Fathership's hold.
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Fixed bug a discrepancy observed with the max limit of warehouse in gameplay HUD and inventory menu.
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Fixed turrets stopping shooting.
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Removed in-active Sleep feature.
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Fixed estimated recovery bar persistence when dying while using medkit.
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Fixed Eva's dialogue & moth event triggering bug when getting close to skyship rubble.
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Fixed Boss' flag flying in air during Rhoda fight.
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Fixed Moth Nest corrupted texture.
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Fixed final trailer without blur.
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Fixed Icy Hollow platform not moving Eva.
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Fixed Raid tile visuals.
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Fixed swarm sounds in inappropriate places.
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Fixed ship cannons upgrade bug that only takes effect after teleporting.
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Fixed Horos eyes and sphere cutscene.
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Fixed Sleepy Refuge island music.
Balance Changes:
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Rebalanced Mort's battle.
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Decreased bow damage and crit multiplier.
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Increased Horos' HP.
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Increased last weapons' upgrades cost.
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Increased Golden Revolver damage by 20%.
What’s New:
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Optimization work.
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Added a new difficulty level for casual players.
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Added auto-aim feature depending on difficulty level.
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Hidden Luma button if unable to use.
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Prologue improvements:
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Prologue dialogue updated.
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Aron's box always has an arrow.
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Box art changed in the ship's hold.
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Green zone added for box placement.
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Assault Rifle weapon change tutorial hint added.
Yours truly,
• • •
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