Optimisation Patch 4.9.3 & Server Downtime tomorrow Tuesday 20th at 9AM UTC
Tomorrow we will be performing an optimisation update that will require approximately 3 hours of server downtime, at 9:00 AM UTC. As a result of this, PvP will also be disabled for a further 2 hours until 2 PM UTC on Tuesday, 20th. We will also be extending the spawns of the Colossal Squigs event by 3 hours; they will now finish spawning at 7 PM UTC on Wednesday, 21st January.
Below is a list of the features and fixes in this patch.
Features
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All spawnable locations have been reworked, so in busy events, the highest level Resources, Foes, Armies, etc., are now prioritised by the location respawner.
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The Chaos Champion has had his maximum level increased from 80 to 85.
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Added a new optimisation to the Spoils delivery system to improve server performance and reduce delays.
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Allow rallies to be created against NPC targets while PVP is disabled.
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Improved display for troops in battle report notification to be clearer (survived, hospitalised, salvaged and permanently dead).
Bug Fixes
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Fixed display in battle report notification for hospitalised troops.
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Fixed UI overlap issue with the Spoils of Conquest button on some devices.
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Fixed UI overlap issue on PC warlord upgrade panel.
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Fixed an issue where the Dynamic Island on iOS could obscure Resource values.
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