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New Release - Game version 1.20.52

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Game Update 1.20.52

Region Wars

Regions can now be matched together in a Region War. Invade the Enemy region, steal their resources, vanquish their foes, and set their Empire Cities ablaze to earn glory for your region.

Empire Cities

While holding an Empire City, only 40% of troop losses on defensive attacks will go to the Sawbones, the remaining 60% will now die.

Gameplay Changes

Troop healing resource cost lowered to 30% of the initial resource cost, was previously 50%. When attacking players at a gathering location, if the troops leave the location for any reason, any hostile marches aim at that location will turn around and head home. If you Teleport while attacks are incoming, assist units will now join any defensive battle before marching home. When a Fortress teleport whiles assist units are enroute they will now return to their own Fortress rather than instantly arriving and teleporting with the target Fortress.

General

New Warlord ‘Chaos War Mammoth’ Added 9 new Warlord Challenges Chaos War Mammoth Gain Power Chaos War Mammoth Train Units Chaos War Mammoth Gain Champion XP Chaos War Mammoth Defeat Units Chaos War Mammoth Conquest

Added four new Ritual Trees for each chaos god.

Each tree currently contains 9 new Rituals to boost the effectiveness of your God Aligned units, and 3 new units to unlock. Khorne Tzeentch Slaanesh Nurgle

Introduced new Tier 2, Tier 3 and Tier 4 units for each god.

Chaos Spawn Chaos Warriors Chaos Knights

Improved some existing Research requirements:

Screamers of Tzeentch Sorcerer’s citadel level reduced from 24 to 23 Chaos Keep level reduced from 24 to 23 Fiends of Slaanesh Sorcerer’s citadel level reduced from 28 to 26 Chaos Keep level reduced from 28 to 26 Plague Drones Sorcerer’s citadel level reduced from 26 to 25 Chaos Keep level reduced from 26 to 25 Chimera Sorcerer’s citadel level reduced from 27 to 26 Chaos Keep level reduced from 27 to 26

Unit Changes:

Bile Trolls of Chaos Melee Attack increased from 15 to 22 Melee Damage increased from 600 to 650 Ranged attack increased from 7 to 10 Morale increased from 447to 54 Health increased from 1600 to 1700 Tzeentch Sorcerer Melee Attack increased from 37 to 39 Melee Damage increased from 400 to 450 Ranged Attack increased from 22 to 40 Ranged Damage increased from 575 to 600 Health increased from 1200 to 1250 Chaos Trolls Melee Attack increased from 22 to 33 Ranged Attack Increased from 7 to 10 Ranged Damage Reduced from 1200 to 700 Morale increased from 32 to 58 Armour increased from 26 to 36

Skill Tree Changes

Added a new button to the Champion Skill Tree allowing 3 points to be added in a single press.

Items

Added 3 new Items to the Chosen set along with a new 5 and 6 piece set bonus. Added a new 6 piece Item Set: “The Set of Blinding Hate”, to create this players will need a new item, the Pantheon Sigil, obtainable from Region Wars.

Currency

Added a new currency, Rune of Domination, obtainable from Region Wars.

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