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Early Access Patch 1 Notes

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Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing!

Note: 📢 indicates a change inspired by community feedback! (Almost everything in this case...!)

General Gameplay

📢 Your **Sprint **is innately faster and turning is more responsive; re-scaled abilities that boost this 📢 You now can **Dash **out of many attack recovery animations more reliably 📢 You now can gather from *any *resource point once you have unlocked the corresponding Gathering Tool; you now can *Prioritize *any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do *not *Prioritize will appear far less often

Altar of Ashes

📢 The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now

Level Design & Environments

📢 It is easier to Dash across chasms in Oceanus

📢 Driftwood resources are more common in the Rift of Thessaly

Menus & UI

📢 Using a **Well of Charon **displays your current **Gold **without the need to check your Boon Info 📢 The **Grasp **Upgrade Tutorial in the **Altar of Ashes **will repeat if ignored 📢 Added **Patch Notes **option to the Main Menu (where you can read this!)

Miscellaneous

📢 Early encounters with Eris are less likely to occur; she also drops something of value... 📢 Related, if this already occurred, look for a one-time bonus in the **Crossroads **while Eris is present 📢 Entries in the **Book of Shadows **are generally easier to reveal 📢 You can gift Echo without having to wait around as long after conversing 📢 Adjusted Animal Familiar upgrades invalidated by the **Gathering Tool **changes above 📢 In the Hades Flashback, a hint will eventually play for players who don't realize they are in control 📢 Improved mouse selection in various cases 📢 Improved support for some additional controllers • Abilities that boost Sprint speed display more-accurate numbers (generally lower than before) • Updates and fixes to translations in some languages

Bug Fixes

📢 Fixed several issues with Dark Side (Selene) 📢 Fixed **Sun Worshiper (Apollo) **sometimes preventing new foes from spawning 📢 Fixed **Fire Extinguisher (Hestia) **not dealing damage as expected 📢 Fixed **Sister Blades Omega Attack **not hitting Chronos reliably from certain angles 📢 Fixed Satyr Hoplites retaining the ability to block while afflicted with Twilight Curse (Selene) 📢 Fixed various cases of foes sometimes spawning out of bounds 📢 Fixed camera zoom-in getting stuck vs. Polyphemus in certain situations 📢 Fixed cases where you could Dash out of bounds in the Crossroads 📢 Fixed Fishing Pier events in the **Crossroads **not passing Whiles like other similar events 📢 Fixed autolock not clearing as expected while using mouse controls 📢 Fixed keyboard inputs sometimes getting stuck unexpectedly 📢 Fixed several input issues switching from gamepad to mouse-and-keyboard controls 📢 Fixed several issues playing in ultrawide resolutions 📢 Fixed some visual effects vs. Chronos lingering between phases or after the fight 📢 Fixed a Melinoë voice line repeating unexpectedly around the City of Ephyra Bat Cages

📢 Fixed various rare crashes 📢 Fixed several text errors 📢 Other minor fixes

Quote of the Patch

'...now plain to the eye, now shadowy, now shining in the darkness— all this in unnerving attacks in the gloom of night.'

**~The Orphic Hymns, 71: To Melinoë **(Anonymous; A. Athanassakis translation)

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