Behind The Scenes: Launch Day
Two updates in one week? Don’t say we don’t spoil you.
Hello you lovely chaps you - we know it feels like just yesterday we released our game into the wild, but today actually marks the four month anniversary of Not For Broadcast’s launch! Soon it’ll be calling us all dada and staying up past bedtime playing NotCoD.
To celebrate this milestone, we wanted to share with you a mini documentary on what the NotGames offices looked like on Launch Day, all that time ago.
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀You can tell we're indie because Andy’s drinking Moet out of a mug.
It was a stressful time - tears were shed, swears were sworn and cushions were thrown, but at 6pm on January 30th 2020, Not For Broadcast successfully launched on Steam, and we’d achieved what three years ago seemed like a far off dream.
We want to thank you all for the immense support you’ve shown throughout our Early Access development, whether it be through chatting with us on the Discord, making choice memes with us on Twitter, or simply playing the game/sharing it with friends - we are eternally grateful for you all.
So, before we start ugly crying, here’s our mini documentary we made of ourselves that nobody asked for but our hubris demanded - Launching An Indie Game: Not For Broadcast.
Your mates, The NotGames Team
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