Patch Notes: v1.8.5
ːufocampː UFO 50
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More performance optimizations across the board, but in particular: Golfaria, Lords of Diskonia, Porgy
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Lowered the amount of times that the collection/games write to disk.
Block Koala
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Fixed bug in Level Editor that prevented you from inputting a "P" (Player).
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Fixed bug in Level Editor that prevented you from placing black 2 and 3 blocks along the bottom/right edges.
Combatants
- Fixed a bug where the battle sound could get stuck looping indefinitely.
Golfaria
- Fixed a bug where the ball would brake excessively against the edges of pits.
Hyper Contender
- Fixed a freeze that could happen if Yogo used his claw arm to latch onto a moving platform near the edge of the screen.
Lords of Diskonia
- Fixed a bug where going from Match Mode into Streak Mode meant that your units would end up randomized.
Mini & Max
- Fixed: You could get softlocked if you quit immediately after killing Gearface.
Mortol II
- Fixed: Knight's slashes were not being destroyed.
Planet Zoldath
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Fixed a bug that caused warps to only work in one direction.
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Fixed a bug that caused metamorphed trees to turn invisible.
Rail Heist
- In Rescue Mission, if you break any of the walls around Brand, you now gain control of him and he can escape.
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