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The Road to Bum-bo ep.11

Today we spoil Bum-bo the Stout! The defensive control tank who loves to eat (his mana!)

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Bum-bo the Stout was originally designed as a Cleric who would focus on making hearts and healing himself with a yum heart, but that proved to be quite boring... with a few redesigns and a mechanical suggestion by Tyler i decided that it would be best if he became more of a crowd control character with a huge upside and minor downside...

The Stout starts with 2 spells:

  • The Stick: this medium damage spell uses 3 brown mana and deals 2 damage and knocks an enemy back 1 space from bum-bo, if a primed melee enemy is moved, it unprimes.
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  • The Blender Blade: a puzzle spell that costs 3 green mana and removes the tile selected as well as all tiles touching up down left and right from it.
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Bum-bo The Stouts Stats:

Hearts: 2 Spell Damage: 2 Moves: 2 Puzzle Damage: 1 Luck: 1

Character Special Ability: Goodie Bag!

Stout has the ability to gain +1 bonus mana for each 2 mana gained of the same type. so if you get a 4 combo of boogers, you gain +6 mana and a 6+ combo will yield max mana of that type ( you cant gain more than 9 mana). this enables the stout to pull of some crazy hits on his turn but there is a down side... at the end of each of his turns, he eats all his mana.

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this makes items that use multiple types of mana more difficult to cast and changes the game a great deal.

BONUS LETS PLAY!

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since i wont be showing off the stout in action, and you guys seem to love lets plays, i thought it would be fun to have Danielle do a lets play since shes been testing the game non stop for the past few weeks.. then she thought it would be fun to include peach in on the action ( she just turned 4 )... get ready for some chaos!


QA:

Q: how are characters unlocked? A: you unlock the first 4 characters by completing chapter 3 with each one in order starting with The Brave ( the only unlocked character at the start)

Q: will spells have synergy like in isaac? A: very much so, most spells were designed to play into specific draft archetypes and tend to synergies in interesting ways.

Q: how many bosses are there per chapter? A: currently each chapter has 3 bosses.

Читать в Steam ↗

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