Dragon Marked for Death has been updated to Ver. 3.1.0s!
Ver.3.1.0s (Updated Aug 7, 2020)
[System Changes]
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When recruiting a party at the bar, new options have been added for the party objective.
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When viewing the possible drops for the quest "Cavern of Torment" at the bar, drops are now organized by floor. → Drops for B10F are shown as 1, drops for B20F are shown as 11, and so forth.
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When changing equipment at the weapon shop or general store, a comparison of the equipment will now be shown.
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When creating a character, a default name will now be entered if the field is left blank.
[Character Changes]
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The Empress has been adjusted. → When using a small-sword, DP consumption for the Dragon Shot has been adjusted. → When using a small-sword, DP generation for the grounded Dragon Sword has been increased. → When using a small-sword, DP generation for the airborne Dragon Sword has been decreased. → DP generation for the grounded thrust attack has been increased. → DP consumption for the dash thrust has been decreased.
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The Warrior has been adjusted. → Damage dealt when wielding a magic weapon has been increased. → Attack power increase for Warcry when using an axe has been increased for all dragon contracts.
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The Shinobi has been adjusted. → The Thunder Shinobi's multi-lock-on distance has been increased. → The amount each hit of the Thunder Shinobi's lock-on combo powers up Dragon Meteor has been increased. → The damage increase limit on the Thunder Shinobi's Dragon Meteor has been increased. → Attack power for the Poison Shinobi's giant shuriken has been increased. → Attack power for the Poison Shinobi's giant shuriken while locked on has been increased.
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The Witch has been adjusted. → The stat bonuses granted by enchant magic have been increased. → The minimum duration for enchant magic has been increased. → The maximum duration for enchant magic has been increased. → Effect duration added by PIE for enchant magic has been increased. → Effect strength added by INT and PIE for enchant magic has been increased. → The minimum duration for Cure Ailment has been increased. → The maximum duration for Cure Ailment has been increased. → Effect duration added by PIE for Cure Ailment has been increased.
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The Oracle has been adjusted. → Movement speed has been increased. → All physical damage dealt by swords has been increased. → A knockback effect has been added to Guard Form and Reinforced Guard Form. → DP consumption of Continuous Thrust Form and Cleaving Slash Form has been decreased. → DP consumption of Reinforced Guard Form has been increased. → DP consumption of magic activated during Dragon Boost has been decreased. → The attack power bonus granted by Dragon Boost to all sword attacks has been increased. → The attack power of fire, wind, ice, and thunder Dragon Advents has been increased. → The poison Dragon Advent's healing has been increased. → DP consuption of the poison Dragon Advent has been decreased. → Minimum duration for the spells Mirage, Armor, Feather, Extension, Quick, and Cure Ailment has been increased. → Effect duration added by STR for the Mirage spell has been increased. → Effect duration added by VIT for the Armor spell has been increased. → Effect duration added by AGI for the Feather spell has been increased. → DP consumption of the Extension spell has been decreased. → Effect duration added by INT for the Extension spell has been increased. → The reduction in DP generation while under the effect of Extension has been decreased. → Effect duration of the Quick spell has been changed to no longer depend on parameters. → Maximum duration for Cure Ailment has been increased. → Effect duration added by PIE for Cure Ailment has been increased.
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The Bandit has been adjusted. → Physical attack power of small-swords has been increased. → Attack power of shuriken has been increased. → Attack power of the Dragon Claw has been increased. → Attack power of the Dragon Claw Combo has been increased. → Recovery after connecting with the Dragon Claw has been sped up, and invulnerability has been added to the in-air recovery action. → Start-up of the Dragon Claw has been shortened. → The Air Dragon Claw can be used an addition time in succession. → The minimum amount of relics acquired regardless of LUC has been increased. → Chance of acquisition of additional relics and Dragon Relics based on LUC has been increased. → Maximum possible amount of relics that can be acquired at once has been increased. → When performing an action to acquire relics during Dragon Sphere, acquired relics will be restored to maximum. → Effect of magic attack power on damage dealt by all 5 elemental relics has been increased. → After using a wind relic, cooldown until another relic can be used has been decreased. → The period of invulnerability after using a thunder relic has been increased. → Attack power of the fire Dragon Relic has been increased. → Maximum amount of Dragon Relics has been increased for all contracts except thunder. → Minimum effect duration for wind and poison Dragon Relics has been increased. → Effect duration added by PIE for wind and poison Dragon Relics has been increased. → Additional attack power for all 5 elemental relics from the effect of the wind Dragon Relic has been increased. → Attack power for homing shuriken from the poison Dragon Relic has been increased. → The period of invulnerability after connecting with the poison Dragon Relic has been increased. → Damage dealt by the poison Dragon Relic dash has been changed from magic damage to holy damage.
[Item Changes]
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New end-game weapons have been added for each character class.
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Exclusive accessories for the Bandit and the Oracle have been added.
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A new category of Shuriken Lv. 55 and up has been added.
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Unique weapons from Ver. 1.0.0 of the game now have special upgrades available.
[Quest Changes]
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Floors 111-120 have been added to the quest "Cavern of Torment."
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A new quest, "Ancient Gods," has been added.
[Enemy Adjustments]
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A new final boss, "The False God of the Abyss," has been added.
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The amount of HP added to enemies per player in high-level quests has been lowered.
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HP for the boss Rivalis (Berserk) has been lowered.
[Bug Fixes]
- A number of display and behavior bugs has been fixed.
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