Feb. 22 Patch Notes (v.0.18.140222.31897)
Dear Traveller, In just under two hours, at 1pm CET / 4am PT, we're rolling out a new update of bug fixes to Book of Travels. As always, anyone still online playing at this point will be disconnected as the update files are being applied.
Bug Fixes
Combat
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Solved various cases of movement and positioning issues in combat.
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Fleeing in combat now shows the player running (as intended).
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Solved a case of gliding instead of running when charging at the start of a combat scenario.
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Solved that there was a brief pause between running to charge and attacking in combat.
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The red combat ring sometimes sliding over the screen after having started multiple combat scenarios at different positions in the same scene solved.
Movement
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Sometimes being stuck for 15-20 seconds after a level transition solved.
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The loading view fading out before the camera has been placed solved.
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Sometimes sliding slightly animation-wise when starting to walk or run solved.
UI and Interactions
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Fixed a visual bug that caused your inventory to not be loaded into the UI after using the Trainmasters Chest.
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Fixed an issue that caused interacting with drinking fountains to not work.
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Reduced the time the player is locked while interacting with drinking fountains.
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The "Hide hud" buttons are now properly greyed out if they are not interactable.
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The Atlas HUD button is now properly greyed out when not interactable.
Skills
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Fixed a bug that caused offhand items to turn invisible while being affected by the Knot of Mimarob skill.
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Fixed a bug that caused the Fold skill to not work on unconnected (but still valid) positions.
Best wishes, Oliver and the team at Might and Delight
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