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Live Update 0.19.4 Change List

This version contains all previous Beta updates as below. Additionally we have the following known issues in this version:

  • WASD Movement still tracks mouse cursor position. If you are unable to walk please ensure your mouse is in the center of the screen.

  • Player may become stuck on boats: You should be able to press the Right Alt Key (Alt GR) and select unstuck should you encounter this issue.

Update to a new Unity Input System to allow for new control schemes:

  • Added WASD movement.

  • Changed how the "Tab functionality" works. Previously it showed all the nametags of interactable NPCs, now it does so in a range around the player while also highlighting pickups and other interactable objects in the world.

  • Added foundations for future controller support.

  • Added functionality for Key-binding in the settings menu.

Implemented some previously unavailable items in the Settings Menu:

  • Voice Volume slider

  • UI Size dropdown. Choose between Small, Default, Large.

  • Reset Interface Positions. Resets all user moved UI to their default positions after closing the menu.

  • Always Notify Effect Cards. Toggle to always show effect card notifications.

  • Small Emotes. Toggle to show smaller-sized emotes.

  • Always Show Party Names. Toggle to always show your party members' nameplates.

  • Show Selection Circles. Toggle to show selections circles around the character you have currently selected.

  • Show Area of Effect Range. Toggle to show the AoE circle for skills.

  • Show Combat Circle. Toggle to show the circle around a combat encounter.

  • Show Walk Arrow. Toggle to show the walking arrow when you use click to walk.

  • Disable Unity Analytics. Toggle to enable/disable Unity Analytics.

  • Show Effect Cooldown. Toggle to show the effect duration when hovering over an effect card.

  • Tool Tip Speed. Slider to choose the speed at which tool tips appear when hovering over UI elements.

  • Emote Opacity. Slider to choose the opacity of emotes.

  • Changes to Resolution settings

Platform Specific Fixes:

  • Changed anti-aliasing method for OSX clients

  • Updated Steamworks .NET to 20.1.0

General Fixes:

  • Fixed a bug that caused combat to not initiate properly.

  • Fixed a bug that caused NPC nametags to not appear when pressing Tab until they had been interacted with at least once.

  • Temporarily removed dockhand worker to stop slide backwards and other movement issues

  • Tea effects will now stack properly

  • Poems will not appear when in menus anymore

  • Calm Trait will now increase energy replenish to 1.25% instead of 1% when eating edibles.

  • Glutton Trait will now decrease energy replenish to 0.75% instead of 0% when eating edibles.

  • Self-Sacrifice Trait will now decrease energy replenish to 0.75% instead of 0% when eating edibles.

  • You now cannot cancel a trade anymore after a trade has been confirmed.

  • Wasteful trait will now have a chance to discard 2 - 3 items instead of only 2.

  • NPC Interaction adjustments so the speech bubble will now appear on the first click

  • Gave every wearable "Body" item a unique description.

  • Fix for if your inventory is full when receiving a quest item the quest will break

  • Change to item UI for value layout so value appears at the top

  • Fix for Kasa Incident quest during Night time encounters.

  • Added four more poems for the train headed west from Crossings.

  • Wrote 4 poems for every different departure of ferries and trains.

  • Added a more descriptions to arm and glove items. (Around 5000 words)

  • Edible items without a unique description have now received one.

  • Endeavour tutorial text change

  • Added around 7000 new words worth of item descriptions for Edible items (Bread, cakes, etc) and fixed a couple of text errors.

  • Fix for boat leaving the player in the water in West_09

  • Fix for Endeavour requirements flash when loading Endeavour

  • Character customization should now work in game

  • Fix for Large Dried Fish wrong item type

  • Fixed a bug that caused the debug menu to always display the current weekday as Monday

  • Temporary time adjustments

  • Improvements to water reflections

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