Live Update 0.22.5 Change List
Changes
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Minor engine upgrade to Unity version 2021.3.10 (previously 2021.3.3)
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Minor Text Changes on some Poems and new messaging around boarding vehicles
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New Server system first trial using smaller "Headless Build" creation
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Added Rich Presence for Steam and Discord
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Improved performance of level prop visual fading
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New Vehicle UX for boarding and resting whilst travelling
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Players can now look at their map and inventory without accidentally triggering jumping off of the train
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Vehicle smoke now varies based on whether a train is stopped, accelerating, decelerating, or moving at full speed
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Station masters and boat hands on train platforms and docks now announce upcoming vehicle departures
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Newly added boats horns announce when a boat will depart soon
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Players now rest while riding trains and boats
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There are consequences for players who choose to ride boats in storms and jump off of trains
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The vehicle departure progress bar has been removed
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There are updates to how vehicles are implemented overall, that should result in a reduced number of disappearing and stuck trains
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Updated several map names.
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Added a unique description for every "Trade Good" item (around 800)
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Added a unique description for every "Shoe Equipment" item
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Proofread and polished in-game dialogue.
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Change to the way roads are handled – this will not yet be apparent to players but will allow more accurate road usage in the future.
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Keys in the Control Settings will now change based on your keyboard layout.
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The NPC “Resna” will now value Knot of Thankful Wishes to same price even when traded.
Fixes
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Fixed stuttering in Main Menu camera movement
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Fix for initiating combat
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Fixed issue where an NPC would give the player unlimited item duplicates
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Improved usability of screenshot section of the feedback menu
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Fixed a bug that caused map notes to not appear when pressing the note button in the map screen
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Fix to arrow marker so it no longer rises up when navigating with keyboard. Arrow marker will now disappear when clicking underneath the player's feet
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Fixed several places where you could walk through objects
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Players in Mist Keeper's Toe can now see themselves on the world map
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Fixes to occlusion culling in various areas
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Objects will now fade faster when camera is too close and when a player is behind objects
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Fix to reduce memory consumption over time
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Tricks of the Messenger will now be more accurate when walking on roads
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You can now zoom in and out with the camera again
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You can no longer offer items when there are no items in the offering window.
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Inventory will now be saved after making an offering.
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Fix to floating item icon at offering shrine when leaving.
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Fix to blurry clothing.
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Items added to the trade window will now always have the same value as the UI tells us.
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Fix for UI becoming stuck in front of some shrines.
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Various Text changes.
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Various performance tweaks.
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