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Live Update 0.25.3 Change List

Fixes

  • Fixed an issue of player trying to stand up when interacting with fireplaces/teas when resting

  • Fixed audio loop bug when interacting & finishing endeavours

  • Fix to reduce endeavour interaction distance to from 50 to 15 meters

  • Fixed an issue when interacting with endeavours the image wouldn't disappear when leaving it

  • Fixed an issue where player couldn't navigate towards a target when the interaction markers was up

  • Fixed issues when interacting with endeavours the player would interrupt and walk/slide away

  • Fixed an issue of endeavour icons when interacting with NPCs would sometime not appear

  • Fixed where creating a new character the intro screen wouldn't appear for a while and showed the level instead.

  • Fixed an issue that could occasionally cause a new character to not save.

  • Fixed a bug that caused the knowledge meter in the Character Sheet display incorrect amounts of knowledge.

  • Fixed rotation and movement bugs with the sheep in the 'Travelling on Land' start scenario.

  • Fixed a crash that occurred when returning items to a players or traders inventory.

  • Fixed missing icon for various types of headgear

  • Fixed issue where using a skill so you will no longer try walk to the old mouse position if you left-click during cast time.

  • Fixed null reference regarding prop fade when switching levels

  • Fixed a bug that caused revealed ghost characters to not be interactable (for example, Sayida the Seafury).

  • Fixed a bug that enabled the player to run while nauseous by clicking an NPC or interactable.

  • Fixed a bug that caused the player to not be able to view items cards while trading.

  • Fixed some water missing issues.

  • Fix a Cross river near bridge movement bug

  • Fixed ping display (including your ping in bug reports will help!)

Changes

  • More tweaks to character customization interface

  • Evolved new intro starting conditions

  • Winds are more “present” during gameplay. Players will be given a hint at login.

  • Added a unique description for every "Offhand Cane Equipment" item.

  • Added a unique description for every "Neck Equipment" item.

  • Added a unique description for every "Ring Equipment" item.

  • Add edibles to starting scenarios

  • Added a child to the "I can't remember, North" start who gives the player a small gift.

  • Added a Peculiar Sheep to the west "Travel by land" start who gives the player a gift.

  • Added a bartering opportunity to the Journey at Sea start event.

  • Added a fisher to the "Journey at sea" start who gives the player a small gift.

  • The Shepard in the Siram Fields starting event now gives the player a gift.

  • Reduced distance of how far you could click outside unreachable ground, this changes how players walk up stairs which would make it quite hard to navigate.

  • Adjusted weather frequencies.

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