Live Update 0.25.3 Change List
Fixes
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Fixed an issue of player trying to stand up when interacting with fireplaces/teas when resting
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Fixed audio loop bug when interacting & finishing endeavours
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Fix to reduce endeavour interaction distance to from 50 to 15 meters
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Fixed an issue when interacting with endeavours the image wouldn't disappear when leaving it
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Fixed an issue where player couldn't navigate towards a target when the interaction markers was up
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Fixed issues when interacting with endeavours the player would interrupt and walk/slide away
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Fixed an issue of endeavour icons when interacting with NPCs would sometime not appear
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Fixed where creating a new character the intro screen wouldn't appear for a while and showed the level instead.
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Fixed an issue that could occasionally cause a new character to not save.
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Fixed a bug that caused the knowledge meter in the Character Sheet display incorrect amounts of knowledge.
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Fixed rotation and movement bugs with the sheep in the 'Travelling on Land' start scenario.
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Fixed a crash that occurred when returning items to a players or traders inventory.
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Fixed missing icon for various types of headgear
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Fixed issue where using a skill so you will no longer try walk to the old mouse position if you left-click during cast time.
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Fixed null reference regarding prop fade when switching levels
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Fixed a bug that caused revealed ghost characters to not be interactable (for example, Sayida the Seafury).
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Fixed a bug that enabled the player to run while nauseous by clicking an NPC or interactable.
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Fixed a bug that caused the player to not be able to view items cards while trading.
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Fixed some water missing issues.
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Fix a Cross river near bridge movement bug
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Fixed ping display (including your ping in bug reports will help!)
Changes
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More tweaks to character customization interface
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Evolved new intro starting conditions
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Winds are more “present” during gameplay. Players will be given a hint at login.
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Added a unique description for every "Offhand Cane Equipment" item.
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Added a unique description for every "Neck Equipment" item.
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Added a unique description for every "Ring Equipment" item.
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Add edibles to starting scenarios
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Added a child to the "I can't remember, North" start who gives the player a small gift.
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Added a Peculiar Sheep to the west "Travel by land" start who gives the player a gift.
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Added a bartering opportunity to the Journey at Sea start event.
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Added a fisher to the "Journey at sea" start who gives the player a small gift.
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The Shepard in the Siram Fields starting event now gives the player a gift.
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Reduced distance of how far you could click outside unreachable ground, this changes how players walk up stairs which would make it quite hard to navigate.
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Adjusted weather frequencies.
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