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Update 1.16.2.3

Hello everyone! Today we're releasing a small update to resolve a stability issue in addition to some other issues.

This update should be fully compatible with existing saves, as well as most mods compatible with 1.16.


Update 1.16.2.3 Changelog

Bugfixes

  • Fixed an issue that caused a random crash

  • Added a fix for an issue with the 'Collect Taxes' landless adventurer contract, where you could be stuck in traveling mode after finishing the contract

  • Fixed an issue that could prevent players from continuing their game after closing the succession window

  • Fixed an issue that caused the default faith icon for a new custom faith to be catholic cross - default will now be the icon of the faith you’re branching out from

  • Fixed an issue for settled Nomads where Obedience still was a factor in faction commitment

  • The “Request incursion” interaction now also considers Nomadic Turkic tribes

  • “Found a New Empire” decision also works for Nomadic rulers now

Localization

  • Added missing localization for the new game difficulty rules that were introduced in 1.16.2.1

Modding

  • We’ve exposed the trigger for fertility equilibrium and made it possible to set HERD_GAIN_FROM_COUNTY_MULTIPLIER to 0
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