Chapter 4 Build Out! (0.3.1146)
As mentioned in our previous announcement, Chapter 4 releases today! There's a big changelog in that post, but we managed to squeeze a couple more tweaks and fixes into the build. The additional changelog is below. Have fun!
Additional Changelog:
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Screen Weather Effects setting added to Graphics Settings
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Graphics settings grouped
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Fix: various out-of-bounds bugs
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Fix: transforming and shooting enemies with guns, then transforming back will get Amelia stuck facing the enemy she shot until another attack is executed
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Fix: pressing jump and light attack at the same time no longer gives Amelia an undesirable amount of height
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Fix: Collision spot for the golden key at the parking lot on Chapter 4 persists after picking it up
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Fix: Carnassus's swords spawning attack sticks to the ground better
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Fix: Carnassus's encounter no longer has cars where she can get stuck
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Fix: Turret enemy can't get up after certain attacks, and cannot be launched with launch attacks
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Fix: Amelia can move while loading saves
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Fix: Sounds can be heard during initial loading
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Dialogue portraits added to Extra Mission 1
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Various UI Fixes
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Various Sound Mixing fixes, especially during loading
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Probes in Ch.4 Boss Stairway removed
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Fix: Extra Mission 1 Player Spawn was set to wrong place
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Fix: Dining Room Alien Key Meshes invisible
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Some optimizations to CPU thread related to fetching enemies
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Fix: Probe's ball attack gets stuck when cutscenes start, sometimes sticks to walls
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Fix: The massive syringe outside the stairs to the Gold Baroness sometimes disappears
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Tweaks to item spawn rates
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