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Chapter 4 Build Out! (0.3.1146)

As mentioned in our previous announcement, Chapter 4 releases today! There's a big changelog in that post, but we managed to squeeze a couple more tweaks and fixes into the build. The additional changelog is below. Have fun!

Additional Changelog:

  • Screen Weather Effects setting added to Graphics Settings

  • Graphics settings grouped

  • Fix: various out-of-bounds bugs

  • Fix: transforming and shooting enemies with guns, then transforming back will get Amelia stuck facing the enemy she shot until another attack is executed

  • Fix: pressing jump and light attack at the same time no longer gives Amelia an undesirable amount of height

  • Fix: Collision spot for the golden key at the parking lot on Chapter 4 persists after picking it up

  • Fix: Carnassus's swords spawning attack sticks to the ground better

  • Fix: Carnassus's encounter no longer has cars where she can get stuck

  • Fix: Turret enemy can't get up after certain attacks, and cannot be launched with launch attacks

  • Fix: Amelia can move while loading saves

  • Fix: Sounds can be heard during initial loading

  • Dialogue portraits added to Extra Mission 1

  • Various UI Fixes

  • Various Sound Mixing fixes, especially during loading

  • Probes in Ch.4 Boss Stairway removed

  • Fix: Extra Mission 1 Player Spawn was set to wrong place

  • Fix: Dining Room Alien Key Meshes invisible

  • Some optimizations to CPU thread related to fetching enemies

  • Fix: Probe's ball attack gets stuck when cutscenes start, sometimes sticks to walls

  • Fix: The massive syringe outside the stairs to the Gold Baroness sometimes disappears

  • Tweaks to item spawn rates

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