Patch Notes 2.1.0.33
Engine Upgrade
- Added a fix to force DX 12 usage as a small amount of hardware seems to attempt to start the game using DX11. If you have startup crashes please try again after patch.
AI, Creatures and NPCs
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Pets and controlled undead AI should no longer stop trying to attack their target upon failing too much.
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Fixed issue that made logging in with several pets only spawn the first pet.
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Increased the leash distance on a couple of Sator camps.
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Mounted pets that level up and respawn to reflect their appearance change, will now continue riding at the same pace.
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Fixed Risen Tribe Rat Berserker and Risen Tribe Rat not having their correct experience amounts per level.
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Fixed an issue where pet levels were not gained correctly.
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Fixed Urials moonwalking sideways.
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Fixed pets with locked levels still leveling up due to getting xp from glory.
Art
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Fixed a couple of instances of odd texture in the terrain.
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Fixed instances of Haven having missing navmesh which caused issues with AI spawn and movement.
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Fixed a couple of pickables that could not be picked.
Lottery System
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Added fanfare sound when you win a prize.
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Update what numbers you are shown on the ticket to make it more exciting.
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Reduce the number of different values you can win on a ticket.
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Fixed UI issue with flickering on certain screens.
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Interaction distance for lottery vendors increased.
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