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Patch Notes 2.1.0.33

Engine Upgrade

  • Added a fix to force DX 12 usage as a small amount of hardware seems to attempt to start the game using DX11. If you have startup crashes please try again after patch.

AI, Creatures and NPCs

  • Pets and controlled undead AI should no longer stop trying to attack their target upon failing too much.

  • Fixed issue that made logging in with several pets only spawn the first pet.

  • Increased the leash distance on a couple of Sator camps.

  • Mounted pets that level up and respawn to reflect their appearance change, will now continue riding at the same pace.

  • Fixed Risen Tribe Rat Berserker and Risen Tribe Rat not having their correct experience amounts per level.

  • Fixed an issue where pet levels were not gained correctly.

  • Fixed Urials moonwalking sideways.

  • Fixed pets with locked levels still leveling up due to getting xp from glory.

Art

  • Fixed a couple of instances of odd texture in the terrain.

  • Fixed instances of Haven having missing navmesh which caused issues with AI spawn and movement.

  • Fixed a couple of pickables that could not be picked.

Lottery System

  • Added fanfare sound when you win a prize.

  • Update what numbers you are shown on the ticket to make it more exciting.

  • Reduce the number of different values you can win on a ticket.

  • Fixed UI issue with flickering on certain screens.

  • Interaction distance for lottery vendors increased.

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