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Industrial Workmanship: Meet the Team behind INDUSTRIA!

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Greetings fellow Industrians,

We are getting closer! It's only a few days until the release of INDUSTRIA – days among the absolute most exhausting and exciting days of our lifes for sure. Since we can no longer sleep anyway, we are working almost around the clock to bring the big puzzle INDUSTRIA together. And one thing I can tell you for sure: It feels really good to unify all the various elements to one big picture and experience.

That's why we don't have the time for an extensive making-of update this week - I hope you'll forgive us. Instead, I would like to introduce you to the team that has created INDUSTRIA over the years:

Steve Chapman

Steve is co-founder of Bleakmill and the calm and thoughtful thinker of the team. So it's no wonder that he's mainly concerned with development, level design and problem solving. But due to the size of our team, he was also involved in concept and design. We met each other while working with a huge remote team on another game and at some point decided to go our own way instead. So in 2015, work began on "Project 15" aka INDUSTRIA.

David Jungnickel

I am the second founder of Bleakmill and more busy on the creative side of things. Steve is the realist, I am the dreamer – that’s makes up for a good mixture! In such a small team, you inevitably have to work in a generalist way (I love that!), which is why I took care concept, writing, 3D art, game design and level design. In many areas, we shared the work. I also took care of INDUSTRIA's communication on the social channels. Steve and I are the only ones who have worked on INDUSTRIA "full time" since 2015, in addition to our day jobs and uni.

Lukas Zepf aka “No Bloom Now”

Lukas is my adolescense longtime and super close friend. Since he studies sound and music for film and television one thing quickly led to another and Lukas joined us as the composer in 2016. We always did creative stuff together, be it video productions, music or album covers. He is responsible for the beautiful melancholic tunes that underline the world of INDUSTRIA.

Unfortunately, we don't have a very recent team video, but this way you can see some of our faces!

Clemens Ruh

Clemens joined us in 2020 when Lukas asked around in his uni for Sound Designers to help him out on the audio side of things. When Clemens gladly joined we quickly realized we shared the same approach and taste of video game development. Since then, he has turned the entire sound design of INDUSTRIA upside down and raised it to a completely new level! By the way, Nora's voice actress is his partner.

Ben Davis

Ben, based in the US, joined us in 2018. Back then we were looking for someone who could help us animating the enemy robot characters. I tried my best but at some point, we realized, my poor animation skills were not enough. Ben then joined the team and is one of the most loyal, efficient and clean working individuals I have met so far.

Sebastian Ignacio Roman

Sebastian only focused on modeling our three human characters we have in the game. With Source modding background, he fit our style perfectly, making me often think of the good old Gmod Days and messing around with the ragdolls of Dr. Breen in gm_construct.

**Gabriel Kirchner **

Gabriel is the latest member who joined us, just this year. He knew Sebastian and that’s how we met one day in our Discord Server. Gabriel does first-person animations only and good god, they look good. His animations are super smooth, characterful and in my humble opinion, he could start to work for a AAA studio right away!

Laure-Athénaëlle Deméocq

Laure sadly only worked for us for a few months, but in that time she build an extensive amount of props and environment pieces, which have become an important part of INDUSTRIA's dna since then. We are so incredibly thankful that she worked with us!

That's it for now, friends. We are counting the days till Thursday - I can tell you that!

See you all in the streets of Hakavik very soon! David & the Bleakmill Team

https://store.steampowered.com/app/1172650/INDUSTRIA/

Читать в Steam ↗

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