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Dune: Awakening - 1.5.3.5 Hotfix Patch Notes

Hey Sleepers.

This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly.

For the list of known issues, please visit our Discord server or Steam discussion boards.

FEATURES AND CHANGES

Resources, Building, and Crafting:

  • Based on player feedback, we added mirrored versions of eleven asymetrical Sardukar Building Set pieces to the Filmic Archive DLC.

  • Added the Corner Column piece to the Sardaukar Building set (from the Filmic Archive DLC) as it was initially missing.

  • Armor customization sets from the Filmic Archive DLC can now be applied to any type of garment, but with some limitations:

    • The Heavy, Light, and Social Chest and Leg slot customizations CANNOT be applied to stillsuit tops. This is due to stillsuits occupying two slots.

    • Stillsuit top customizations CAN be applied to the Light, Heavy, or Social chest slot items, however this overwrites any customization applied to the leg slot as the stillsuit top covers both the chest and the leg slots.

FIXES

Technical and stability:

  • Improved server and client stability.

  • Fixed an edge-case issue that could cause save failures in the XBOX PC version.

  • Fixed an issue where character transfers could fail with the Q73 error if the character had a Solido Replicator received from another player in their inventory containing a blueprint with a custom name.

  • Fixed several edge cases where players received the MM3 error when trying to play with a multiplayer character by pressing the Continue button.

  • Fixed several rare edge cases where the game would fail to save after being resumed on XBOX.

Resources, Building, and Crafting:

  • Fixed an issue where fabricators and refineries could fail to recognize water available in base storage.

  • Fixed an issue where the crafting menu wouldn't show the correct time progress in multiplayer.

  • Fixed an issue where augment schematic items wouldn't display their stat ranges correctly in the single-player mode.

Vehicles:

  • Fixed an issue where actions from the radial wheel menu on vehicles could fail to apply, including an issue that prevented refueling while the vehicle was moving.

  • Fixed an issue where in some rare cases vehicles could receive environmental damage while sheltered in bases and displaying the “Safe" status.

Worldbuilding and Exploration:

  • Fixed an issue where surveyed areas might not persist between restarts in single-player.

User Interface:

  • Fixed an issue where the item icon displayed an incorrect number of augments if players hadn't yet unlocked that many augments for the item type.

  • Fixed an issue where the status for completed orders in the Exchange would not show correctly.

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