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EarlyAccess Patch note #10

EarlyAccess Patch note #10

Please review the details on Mar 31st update.

  • When returning to the base headquarters, Joanna will find herself in her personal room which contains additional game features:

  • can access to the new item set menu.

  • can store items safely in her basement and display them on the wall.

  • Improved flying enemies’ AI and movement.

  • The Player can jump for a very short period of time frame after falling off a ledge.

  • The Player can manually change the items slots.

  • Fixed a camera view size after changing Ultra Wide resolution at the video settings.

  • Fixed a bug where enemies are spawned facing the wrong direction.

  • Updated a path tile to the LAVA Monster’s Sanctuary.

  • Fixed a success rate shown as 1% when synthesizing two Legendary items.

  • Added a new boss monster [Giant Weapon Briger Gary].

  • Added a new boss monster [Twilight GuideCaladbolg].

  • Fixed a floating Dragon issue when hit by the player.

  • Updated the Item set.

  • Fixed the order of Snow Institue collection.

  • Fixed the order of Lightning Institue collection.

  • Deleted Synthesis Gem from the collection.

  • Fixed a brightness issue in the Forestia map.

  • Updated the effect of the attack sequence.

  • The number of attack attempts for [Light Katana] / [Dragon Katana] has been modified.

  • ATK of [Dragon Katana] has been updated. (40 > 30)

  • ATK of [Light Katana] has been updated. (25 > 15)

  • New items updated.

  • [War Axe]

  • [War Fury]

  • [War Shout]

  • [War Execution]

  • [War Harvest]

  • [War Hook]

  • [Hunting Bow]

  • [Hunting Boots]

  • [Hunting Companions]

  • [Hunting Dagger]

  • [Hunting Supply]

We will continue reviewing your feedback and do our best to update/polish the game’s contents and make improvements to Metal Unit.

Steam Community: https://steamcommunity.com/app/1173200/discussions/ Official Discord: https://discord.gg/AzpY29t Metal Unit Support Team: metalunit_support@neowiz.com

Thank you!

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