EarlyAccess Patch note #10
EarlyAccess Patch note #10
Please review the details on Mar 31st update.
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When returning to the base headquarters, Joanna will find herself in her personal room which contains additional game features:
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can access to the new item set menu.
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can store items safely in her basement and display them on the wall.
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Improved flying enemies’ AI and movement.
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The Player can jump for a very short period of time frame after falling off a ledge.
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The Player can manually change the items slots.
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Fixed a camera view size after changing Ultra Wide resolution at the video settings.
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Fixed a bug where enemies are spawned facing the wrong direction.
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Updated a path tile to the LAVA Monster’s Sanctuary.
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Fixed a success rate shown as 1% when synthesizing two Legendary items.
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Added a new boss monster [Giant Weapon Briger Gary].
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Added a new boss monster [Twilight GuideCaladbolg].
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Fixed a floating Dragon issue when hit by the player.
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Updated the Item set.
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Fixed the order of Snow Institue collection.
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Fixed the order of Lightning Institue collection.
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Deleted Synthesis Gem from the collection.
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Fixed a brightness issue in the Forestia map.
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Updated the effect of the attack sequence.
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The number of attack attempts for [Light Katana] / [Dragon Katana] has been modified.
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ATK of [Dragon Katana] has been updated. (40 > 30)
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ATK of [Light Katana] has been updated. (25 > 15)
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New items updated.
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[War Axe]
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[War Fury]
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[War Shout]
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[War Execution]
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[War Harvest]
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[War Hook]
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[Hunting Bow]
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[Hunting Boots]
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[Hunting Companions]
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[Hunting Dagger]
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[Hunting Supply]
We will continue reviewing your feedback and do our best to update/polish the game’s contents and make improvements to Metal Unit.
Steam Community: https://steamcommunity.com/app/1173200/discussions/ Official Discord: https://discord.gg/AzpY29t Metal Unit Support Team: metalunit_support@neowiz.com
Thank you!
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