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EarlyAccess Patch note #13

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EarlyAccess Patch note #13

Please review the details on May 19th update.

**

Contents Update

**

  • Added a water reflection shader at Forestia. The player can able/disable the function at the settings.

  • Added a new story cinematic and dialog. (Until Snowland)

**

Contents and Bug Fixes

**

  • Attack pattern of Astra has been updated.

  • Fix an input bug that locks the game when the player jumps and interacts with a tent at the same time.

  • Fix an item synthesis bug that resulted in a loss of items.

  • Prevent the player from interacting with doors during a level transition.

  • Prevent the player from damaging a boss before it is active and after it has died.

  • Item combinations are now guaranteed to give an item that is different from the source components.

  • The player shield item now blocks damage when used.

We will continue reviewing your feedback and do our best to update/polish the game’s contents and make improvements to Metal Unit.

Steam Community: https://steamcommunity.com/app/1173200/discussions/ Official Discord: https://discord.gg/AzpY29t Metal Unit Support Team: metalunit_support@neowiz.com

Thank you!

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