EarlyAccess Patch note #13
EarlyAccess Patch note #13
Please review the details on May 19th update.
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Contents Update
**
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Added a water reflection shader at Forestia. The player can able/disable the function at the settings.
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Added a new story cinematic and dialog. (Until Snowland)
**
Contents and Bug Fixes
**
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Attack pattern of Astra has been updated.
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Fix an input bug that locks the game when the player jumps and interacts with a tent at the same time.
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Fix an item synthesis bug that resulted in a loss of items.
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Prevent the player from interacting with doors during a level transition.
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Prevent the player from damaging a boss before it is active and after it has died.
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Item combinations are now guaranteed to give an item that is different from the source components.
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The player shield item now blocks damage when used.
We will continue reviewing your feedback and do our best to update/polish the game’s contents and make improvements to Metal Unit.
Steam Community: https://steamcommunity.com/app/1173200/discussions/ Official Discord: https://discord.gg/AzpY29t Metal Unit Support Team: metalunit_support@neowiz.com
Thank you!
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