ICBM - v1.0.7 update
We're releasing a new update for ICBM.
Full changelog:
1.0.7
- Significantly improved the map loading time
- Added support for the high-resolution map textures (up to 128K resolution)
- Added support for the "regional maps", including camera restrictions
- Added the "Shore" AI placement type
- Fixed the visibility problems with AWACS aircraft
- Added the support for high-precision pathfinding maps
- CanAccessGlobalStorage property now functions, it is default for all Ground unit types
- Added ResupplyRange unit property, that allows units to give access to global supplies to other units
- Now the scrolling speed can be configured separately by mods for the main scrollers. Use AdditionalElements.txt, after the elements themselves, you can place the keyword "Scroller " followed by one of the following ID: TechTree, AvailableUnits, ConstructionUnits, ConstructionQueue, InfoPanel, General; then followed by the floating point multiplier to increase or reduce the default scrolling speed.
- Added "CanRetarget" property to missiles (No by default) - meaning the missile can select a new target when the original is destroyed
- Improved characteristics of SAMs and Mobile SAMs
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