Update Notes - 20 November 2021
Please find the list of fixes and adjustments included in this update below.
Fixes & Adjustments
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Fixed issue where knife disappears after restarting sneaking mission in "Surrounded".
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Fixed issue where the player is equipped with a gunafter restarting sneaking mission in "Surrounded".
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Fixed issue where the player can be damaged by the flames from a burning ancient soldier that has been attacked by the Rocket Punch skill.
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Fixed issue where Shelia's arm remains displayed after dying.
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Fixed issue where player can jump through the wall whie sliding through the restaurant.
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Fixed issue where Lv.3 Blade Slash Whirlind skill does not track enemies after turning "Weapon Aim" off.
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Adjusted object collisions during car chase sequence.
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Reduced the number of ancient soldiers summoned by the Giant King (second battle).
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Fixed issue where player can accidentally leave the mission area in the area before the Giant King battle.
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Fixed issue where weapons can be fired while climbing.
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Fixed issue where the EMP motion remains after activating Shock Punch and Rocket Punch.
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Fixed issue where player's view can become distorted after consecutive Quack Punches and Bllitz Slashes.
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Fixed issue where the tank in "Surrounded" can sometimes enter the building after appearing.
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Fixed issue where the tank can fire through walls.
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Fixed issue where player can get stuck in certain areas at the beginning of "Surrounded".
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Fixed issue where game cannot be advanced after being spotted by enemy soldier in "Surrounded".
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Fixed issue where hammer-wielding ancient soldier continues to deal damage to player after dying.
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Fixed issue where the first QTE in "The Primordial Flood" can be non-reponsive.
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Fixed issue where load screen does not display text properly.
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