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【Updated 01/29 2022】Bright Memory: Infinite

Dear Users,

Bright Memory: Infinite's special Lunar New Year update is now live! This update features two brand new DLC's (Cheongsam costumes and weapon skins), new ranged attacks for existing enemies and bosses, a special Lunar New Year-themed main menu, as well as over 40 optimizations and fixes.

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Additional Fixes and Optimizations

  • Reduced enemy assault rifle damage by 20%

  • Reduced enemy sniper rifle damage by 15%

  • Reduced damage dealt by shield-wielding enemy by 20%

  • Removed sniper rifle enemy soldier from aircraft

  • Fixed issue in Close Call where sniper rifle ammo is set at 40 (only applies to new saves)

  • Reduced the time it takes for Giant King's and Six-armed Emperor's attacks to reach player

  • Fixed issue where using Aerial Slash will cause player to jump through overhead objects

  • Fixed issue where picking up special ammo of unequipped weapon will cause that weapon's ammo capacity to overwrite equipped weapon's ammo capacity

  • Adjusted checkpoint in Close Call

  • Adjusted checkpoint after sneaking mission in Surrounded

  • Optimized firing sound of assault rifle

  • Optimized firing sound of enemy's sniper rifle

  • Reduced attack speed of Six-armed Emperor and counter window

  • Reduced recoil when firing handgun special ammo

  • Fixed issue where player staggers towards direction of attack when attacked from behind

  • Fixed issue where SRO Shelia skin is not displayed properly in Surrounded

  • Fixed issue where Mountain Beast can attack player even when outside firing range, causing player to not take any damage

  • Fixed issue where player can get stuck at the stairs of the Xuan Kong Pavilion in The Primordial Flood

  • Fixed issue where the arm of the Six-armed Emperor is now displayed correctly

  • Fixed issue where the engine sound continues to be heard even after enemy boat is destroyed

  • Fixed Six-armed Emperor animation during cutscene

  • Fixed issue where the shield of fallen enemies can block player's Aerial Slash attack

  • Enhanced elite soldier's shield

  • Fixed issue where Blitz Slash does not hit multiple enemies

  • Added guides onto the wall in Changes

  • Optimized map construction in Surrounded

  • Reduced number of pagodas in the combat area of the Giant King battle

  • Made relinquaries brighter and more recognizable

  • Optimized performance in front of the temple in Changes

  • Optimized performance of reed field in Close Call

  • Optimized collision around ammunition boxes

Limited-time free content

  • Addition of New Cheongsam (New Year) and Cheongsam (Blue Flowers) DLC's *Becomes paid DLC after end of Lunar New Year sale

Additions

  • Addition of Lunar New Year-themed decorations to main menu

  • Changed skin of doll located in vehicle

  • Addition of new ranged-attacks for Giant King and Sex-armed Emperor

  • Addition of Magma Mountain Beast (spits fire)

  • Addition of Double-Axe Ancient General (releases electric)

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Optimizations

  • Increased Exo unit's energy recharge rate by 20%

  • Addition of marker and sound effect when hitting enemy vehicle with missile during car chase battle

  • Reduced the possibility of error windows appearing for certain operating environments

  • Optimized sliding motion to prevent getting stuck on certain objects

  • Optimized visual when firing at armored vehicle in Surrounded

  • Optimized warning message when starting new game to make it stand out more

  • Fixed issue where framerate drops during certain events in Changes

  • Reduced screen shake when hit by enemy's melee attacks

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Adjustments

  • Increased Blade Slash Whirlwind level 1 damage by 40%

  • Increased Giant Blade Slash damage by 25%

  • Increased Shock Punch damage by 25%

  • Reduced assault rifle's recoil action

  • Adjusted defend function so that defending in succession will reduce counter possibility

  • Elite mechanical soldier and double-anchor ancient soldier will now have a 50% chance of activating super armor mode when attacked and their attacks will no longer be interruped by player attacks

  • Increased Elite shield soldier's movement speed, attack frequency, attack range, and armor

  • Increased double-anchor ancient soldier's attack range

  • Increased assault rifle enemy soldier's attack frequency

  • Increased Six-armed Emperor's eagle's attack frequency

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Fixes

  • Fixed issue where players can go through overhead objects when using Aerial Slash attack

  • Fixed issue where frame rate drops when launching DX12 version using memory card with less than 6GB

  • Fixed issue where the shadow of the boat does not move in accordance with the boat when ray tracing is turned on

  • Fixed issue where special effects turn white for certain graphics cards

  • Fixed issue where reversing during car chase battle can cause player to exit mission area

  • Fixed issue where Aerial Slash attack can miss certain shorter objects

  • Fixed issue where player can fail to reach the opposite shore if sliding or dodge button is pressed while sliding down slope in restaurant

  • Fixed issue where enemy is reeled in even though grapple crosshair is not aimed at enemy

  • Fixed issue where Tian Yu Emperor continues attacking if player uses Aerial Slash attack when attempting to execute Tian Yu Emperor

  • Fixed issue where player can accidentally climb onto some roofs in Close Call

  • Fixed issue where a player can still die even if they used the grapple while falling off plane in Close Call

  • Fixed issue where ancient soldiers in Changes will spin continuously when stepping on boulders

  • Fixed issue where Six-armed Emperor's bell can land on the wrong spot after being blocked by pillar

  • Fixed issue where grass on the ground in Surrounded can block the Light Blade attack

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Bright Memory: Infinite Lunar New Year Sale now on!

https://store.steampowered.com/app/1178830/

Cheongsam Costume Skin (available for free during Lunar New Year Sale from 1/28 to 2/4)

https://store.steampowered.com/app/1870120/ https://store.steampowered.com/app/1870121/

Читать в Steam ↗

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