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Patch Notes 13-February-2024

Server Changelog

  • New: Added the kick action to Christmas parts to toggle their particle effects.

  • Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.

  • Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.

    • Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.

    • If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.

    • To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.

  • Bugfix: Fixed empty equipped saddles showing the wrong model.

  • Bugfix: Fixed some issues with leading creatures near water and bridges.

  • Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.

  • Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.

Client Changelog

  • Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.

  • Bugfix: Fixed console message spam and improved console messages related to keybinds.

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