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Update 5: New Scenario, Modding Improvements and More!

I've just released a new update for The Final Earth 2! This update adds a new scenario, new modding features, some new buildings and more!

The changelog is as follows: -** New scenario: Hippie Commune!** The Blossom Hippies want to build a commune full of peace and love, and could use your help managing it. Will you build a idyllic commune, or maybe not?

  • **New buildings: Pond Pod and Flower School. **You'll discover a few scenario-specific buildings in the Hippie Commune scenario too.
  • **Various new modding functions and improvements! **This includes a way to easily add translations via mods, easily add buildings that can merge and much more. Check out (https://florianvanstrien.nl/TheFinalEarth2/modding.php) for more info. If you're interesting in making your own mod, also check out DT's new modding guide and join my Discord to discuss modding!
  • You can now see the all-time production of resources in the resource graph window (note: this only counts production from this update onwards)
  • There's now an option to pick a color from your city for decorative elements and custom house colors.
  • The Pond Park has a few extra plant variants
  • Various bugfixes

Thank you for playing The Final Earth 2 and I hope you'll enjoy this update!

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