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Path 1.0.0+62 is LIVE

Hi guys!

It's been a month since we last updated Urtuk, and the reason is simple - we're hard working on the new free DLC - coming with a new faction, new biome, music tracks, game mechanics and more!

I think we have quite a solid ground of already new stuff implemented, so I want to tease you a little bit! Let's see the new faction concepts here:

1 / 1 · 100%
1 / 1 · 100%

The new faction will be built around **minerals **& crystals. We have to yet figure out the proper name of the faction - I am open to suggestions so please post your ideas into the forum!

And also, we are still maintaining the core build of Urtuk, so here few updates:

v.1.0.0+59 Strong VS Bleeding: renamed to 'Bloody' and also now triggers against Necro bleeding targets Necro blood: now after entering the infected tile, the blood disapears bugfix: Bashing into barricades from 2 hex dist. falling from high ground (3+ elev.levels) when you're shatterproof won't now void applying immobilized anymore.

v.1.0.0+60 Necroreaver game-win: new unlocks - Masochist, Bloodless and Colossus Cleansing: now also removes necro blood Attempt to fix tooltips in overworld map not fitting the screen viewport

v.1.0.0+61 bugfix: necro unlocks muts

v.1.0.0+62 status icons gx improvements Engagement: small bugfix small bugfix Amos: raised his alcohol addiction by 50% Vampire unlocks: replaced Masochist with 'Vampire's Speed' minor updates & improvements

We think we'll finish the DLC by the end of july this year, so stick with us!

enjoy!

David

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