Version 1.1.1. (Patch)
Hello everyone, we have just released a small patch** v1.1.1**., fixing few minor issues we found last week and improving the AI. Thanks to these changes is the AI in Troy scenario getting really dangerous so give it a try:)
New feature(s) and fix(es) added:
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Probability of a starving unit deserting in the first turn was reduced.
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The Temple of Appolo will be entirely destroyed when plundered (Troy scenario).
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Thrakians have faster ships now (Troy scenario).
AI changes:
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Faster and more focused initial coastal attack.
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More focused advance when attacking (per available supply lines).
Bugs fixed:
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Helmet above a unit banner indicating a number of units on the tile was incorrectly showing the number of enemy units in the ships.
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Another "Walking Jesus" issue fixed.
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A rare CTD fixed.
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UI issue when a Diplomacy Window was closed with ESC/Spacebar was fixed.
Have a nice weekend!
Yours Kube Games team.
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