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Puzzler's Pack Free DLC Update EP5.1

How to access the DLC Press Kit Join our Discord Announcement Blog Post

Puzzler’s Pack NEW Content Overview

General Fixes

  • Fixed softlock if you flipped a boss upside down using a Joustus card.

  • Fixed having increased attack on Adventure would make certain attacks have more attack than anticipated. (For example: using the bombable block Joustus card on yourself).

  • Fixed Random Knight randomizes on Quick Restart during a quandary

  • Fixed Keys would not spawn during “Total Bash”.

  • Fixed that only Knights from the base game could achieve the stache ending

  • Fixed that beating the game with a refract ability would not count as a victory in the guidebook.

  • Fixed that Troupple King had a shadow.

  • Fixed Tipp’s first bump has no dialogue.

  • Fixed Spinwulfs, Floatsomes, and Electrodents KO and hurt SFX were swapped

  • Fixed Shuffle Knight appeared duplicated in hub if you had unlocked their Refract Ability.

  • Fixed Shuffle Knight B not displaying their competition medal in the hub.

  • Fixed a rare crash when defeating units (more commonly found in Versus Mode).

  • Fixed that Shuffle Knight would exit quandaries with the wrong ability selected.

  • Fixed that Shuffle Knight could unlock other Knight’s gold costumes.

  • Fixed King Knight B and Propeller Knight B would not show their ability icons in Versus Mode.

  • Fixed Propeller Knight B’s dive attack would waste an attack if the last hit to charge was down.

  • Fixed Big Bohto Bugle only worked once in Versus Mode.

  • Fixed shuffling from Mole Knight B to any other Knight would softlock you in Versus.

  • Miscellaneous adjustments and fixes.

Improvements and Balance Adjustments

  • Increased Tinker Knight’s “Mech Forever” starting metal from 20 to 25.

  • Increased Pridemoor Keep’s Metal Block spawn rate in “Mech Forever”.

  • Removed the default avocado Joustus card if a unit had no Joustus card assigned to it (now no card is awarded).

  • King Knight B can now only hold 16 cards at a time. Added HUD indicator for this.

  • Moved the Joustus deck below King Knight when selecting a card on the top rows.

  • Memmecs now jump when hit.

  • Stache is lost when using a shortcut.

  • Knights that have at least one Quandary open (and Tipp!) can now visit the Castle Quandary at random.

  • Knights can now access their first Quandary for free.

  • New Adventure setting “Bump Assist”: Prevents you from hitting an enemy if it is going to knock you out once, reloads after a while.

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