Small patch update
If you encounter any issues while playing a Shovel Knight game, please get in touch with us.
Version 3.0.3
Bug Fixes
-
Fixed bosses would jump when frozen
-
Fixed bosses would always jump when dealt 5+ damage, instead of during specific phases
-
Fixed Yetimeister dealt 4 damage during Tinker Knight’s quandary
-
Adjusted several eye placements for the “EYECANSEE” cheat seed
-
Fixed the Ceiling Crusher could drop down as soon as you respawn
-
Fixed flipped enemies not healing Specter Knight
-
Fixed Enchantress B fireballs not un-phasing invisishades
-
Fixed Mole Knight B wouldn’t lose the stache when receiving damage from bombs or unit attacks
-
Miscellaneous optimizations
Mod Support Fixes
-
Enemies' retaliation damage is now affected by “atk_extra”
-
Log limit increased to 240
-
Log now properly prints structs and arrays
-
Traps created by IGGE now have proper “trap_id”
-
oProjectile now has “dmg” variable
-
Added preview art for “sideroom_valentines”
-
Added get_quandary_index()
-
Fixed modded quandaries with an index higher than 5 not spawning properly
-
Fixed “item_dx” and “item_dy” not being set when trying to aim a modded item
-
Fixed all animations being set to idle if you play as B skin while wearing a modded character helm
-
Added update_growth_gem()
-
Burners will no longer damage the player when “active_trap” is set to false
-
Fixed hub dialogues not being loaded properly when modding a base knight
-
Multiple mods can now modify lvl_order
-
Fixed a crash when loading a boss unit without prefab.gml
-
Fixed joustus cards for default units mods not working correctly
-
Fixed “has_balloon” wouldn’t protect you from traps
-
Added custom music support for modded marathon quandaries
-
Fixed “create.gml” not running when shifting into a modded knight with Shuffle B
-
Fixed “dialogue_loop” not playing for modded knights in hub
-
Added the “extras” section to the guidebook
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.