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Early Access Update 3

Early Access Update 3

Blogpost detailing our plans for future development coming tomorrow!

New:

  • You can now change camera rotation speed in Options > Gameplay

  • You can now hide damage numbers in Options > Gameplay

Changes:

  • Increased wool drop rate from sheep

  • Decreased Arakite hammer special effect xp multiplier and increased cooldown

  • Tammi the Forest's Heart now deals physical damage instead of magical

  • Damage dealt to enemies (and subsequently exp gained) is now capped at the monster's remaining health

  • Disabled Rich Text in online chat

Fixes:

  • Improved lag spikes when entering new areas

  • Critical hit AoE damage increasing uncontrollably when hitting multiple enemies

  • Players from different geographic regions not being able to see each other in online mode

  • Lots of pathing and minor graphical issues

  • Wool missing ground item model

  • Consumable items (Usually Mistywood Talisman) sometimes removed from inventory in combat

  • Corrected Novice Woodcutter trait cost to 50 gold (from 200)

  • Iron hatchet missing Woodsmanship skill requirement

  • Rain falling inside Spruce Shade Shack

  • Quick Strike ability hitting from too far after using long range weapons

  • Shield Block ability not working with Iron kite shield

  • Bestiary showing loot that's not possible to drop (Mainly Faintly Glowing Bead from higher level monsters)

  • Fixed a few typos

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