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Игры по онлайну и скины по объёму продаж

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Меню

Bugfixes and changes

  • Fixed a possibility to fast travel to and get stuck in the Ogre Stronghold by talking to a quest npc earlier than intended (you should still be able to use Homecoming to get out if this happened).

  • Adjusted enemy spawn positions further away from the bosses in the bandit fortress assault.

  • Enemies should no longer spawn directly on top of the player in npc battles.

  • Adjusted Barbarian Ambusher levels to vary more and to not increase so rapidly.

  • Limited the number of health potions and food enemies can use.

  • Fixed gamebreaking experience gains when crafting certain trinkets and bracelets.

  • Maybe fixed an exploit in the harvest melee arena which allowed to cheese the opponents by jumping over the fence.

  • Fixed a possibility of getting stuck in the guard escort task in Thornhill.

  • Deputy armor may now be recovered from scavengers if lost for any reason.

  • Adjusted stats on a few outlaw npcs around Haywind (including those in the quarry, for frequent complaints of them being way too strong)

  • Fixed achievement for defeating Hubert triggering sooner than intended.

  • Removed a duplicate Melvin Greyr from Little Grainwater.

  • Various pathing fixes (including inaccessible copper node near timberwell).

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