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Paint Warfare 1.7.1 (Patch Notes)

Paint Warfare 1.7.1 was a 2 part update fixing critical issues and bugs found in 1.7.0.

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Changes;

  • New unique music for the Blizzard, Archipelago and Factory

  • Changes to the way music is played when loading a map

  • Updated menu music

  • Ping counters in the menu now display 'connecting' when a connection is not yet established

  • Added rocket jumping

  • Definitely no new easter eggs

Fixes:

  • Fixed missing textures found in the player model in the plane

  • Fixed a bug that prevented the plane from shooting

  • Respawn fixes in the LMS mode

  • Fixed a bug that prevented vehicles from being destroyed

  • Fixed kill-feed syncing issues

  • Fixed healing and auto-heling

Balancing:

  • Reduced bazooka damage to a maximum of 100hp, depending on the distance from the explosion

  • Reduced the ammo for the bazooka from 6 to 5

  • The med-kit cooldown has been reduced from 5 seconds to 3

  • The med-kit is now infinite and heals 20hp per use

  • Bumped up grenade count; depending on which type of grenade you have equipped, you now have 2-5 bonus grenades

  • Increased M240B damage to 14hp / hit

  • Reduced the force of grenades when grenade jumping

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