Paint Warfare 1.7.1 (Patch Notes)
Paint Warfare 1.7.1 was a 2 part update fixing critical issues and bugs found in 1.7.0.
Changes;
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New unique music for the Blizzard, Archipelago and Factory
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Changes to the way music is played when loading a map
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Updated menu music
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Ping counters in the menu now display 'connecting' when a connection is not yet established
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Added rocket jumping
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Definitely no new easter eggs
Fixes:
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Fixed missing textures found in the player model in the plane
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Fixed a bug that prevented the plane from shooting
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Respawn fixes in the LMS mode
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Fixed a bug that prevented vehicles from being destroyed
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Fixed kill-feed syncing issues
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Fixed healing and auto-heling
Balancing:
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Reduced bazooka damage to a maximum of 100hp, depending on the distance from the explosion
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Reduced the ammo for the bazooka from 6 to 5
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The med-kit cooldown has been reduced from 5 seconds to 3
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The med-kit is now infinite and heals 20hp per use
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Bumped up grenade count; depending on which type of grenade you have equipped, you now have 2-5 bonus grenades
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Increased M240B damage to 14hp / hit
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Reduced the force of grenades when grenade jumping
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