PAINT WARFARE BUG FIX AND QOL (1.32.2 - 1.32.4)
Paint Warfare was at PAX and SXSW Australia last week. I noticed a couple issues and bugs which I fixed over a couple updates :)
1.32.2
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Player effects are now disabled in first person
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Buffed all rocket jumping with explosives
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Fixed models in Mafia Island
1.32.3
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Fixed burst/palas gun model
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Fixed mine launcher model
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Fixed missing models in Dragon Valley
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Fixed a bug where the teleport orb was invisible
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Fixed microtransactions
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Fixed the game end leaderboard from being hidden in the Airfield map
1.32.4
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Can now double click in the armoury or cosmetics menu to equip/buy
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Added a pop up for capturing points in point capture mode
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Made the health bar bigger and clearer
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Added auto sprint
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Slide is now bound to shift by default and the walk key is control. If you played since before this update, your controls should be unaffected
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Improved a bug where asian translations would be simply white squares. This still exists but the game should be more usable now
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Fixed bugs with changing languages
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Implemented 1.32.2, 1.32.3 changes in macOS builds ---> so macOS now has all the fixes like everyone else
More updates soon... Thanks for playing
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