PATCH NOTES [06.05.2026]
We’re excited to bring you today’s update, including an important Unity version upgrade, new quality-of-life features, visual improvements, and several bug fixes to improve your gameplay experience!
Unity Version Update
New Unity Version:
- We updated Inferna to a new Unity version. This is an important step for upcoming updates and helps us prepare the game for future improvements, features, and technical upgrades.
New Features
Overhauled Settings UI:
- The Settings UI has been overhauled into a cleaner 1-column layout.
- Some sliders now include input fields, allowing players to enter exact values more easily, such as for UI scaling.
Bleed Effect Returns:
- The bleed effect when taking damage or being at low HP is back.
Improved Item Split Window:
- The item split window now has an input field, making it possible to specify exact amounts when splitting item stacks.
Quest Area Highlight Improvements:
- Quest area highlights now show the quest name when hovering over them.
Changes
Graphics & Visual Settings:
- Removed the option to disable post processing completely.
- Removed the option to disable lighting completely.
- Improved automatic graphics preset detection on mobile.
- The Day/Night cycle now defaults to enabled.
- Dynamic shadow cascade distances have been adjusted to make shadow transitions less noticeable.
Hotkey Improvements:
- The Debug Overlay F10 is now listed as a hotkey in the settings and can be rebound.
Name & HUD Adjustments:
- In-world names are now slightly smaller and have a constant pixel size, meaning names appear smaller on larger resolutions.
- Reduced HUD text size, as seen in the tutorial.
Bug Fixes
Dungeon & Collision Fixes:
- Fixed Zagan’s dungeon wall collisions.
- Fixed a missing rock collision on Caratas.
- Fixed a few smaller object placement errors on the Forgotten Dune.
Visual & Effect Fixes:
- Fixed the oversized selection effect for Kharos.
- Fixed flying orbs, such as EXP, HP, and MP orbs, sometimes not resetting fully, which could lead to glitchy trails.
Controls & Interaction Fixes:
- Fixed a case where clicking outside the Inferna window could still cause the player to move.
- Fixed being unable to click “through” highlights or markers on the map and minimap to walk there.
UI & System Fixes:
- Fixed untranslated hotkey category names.
- Fixed a disconnect caused by an unhandled error at low quality settings.
- Fixed validation errors not being displayed properly during actions such as character creation.
Your feedback is crucial! Please share your thoughts on these updates and report any issues you encounter. Thank you for being a valued member of our community!
Happy gaming!
The Inferna Team
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