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Update v.1.0.7 – New Units, Fixes

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Hello everyone — we’ve released a small patch that includes new units, a new building, tech branches, and several other improvements.

Gameplay & Balance

Two new units have been added:

  1. Cavalry — receives a flank attack bonus and can move through two provinces per turn (can do so even when moving next to enemy units).

  2. Submarine — deals increased damage to aircraft carriers and battleships, and is immune to long-range naval attacks (e.g., battleship volleys).

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These additions expand tactical options and counterplay possibilities for units.

Buildings & Progression

  1. New building: Stable — required to produce Cavalry units.
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  1. Two new tech branches have been added, related to the new units, to support progression and unlocks.
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Interface & Quality of Life

  1. Added a hint for the current turn: it now indicates that the winner will be determined on turn 100, but players can choose to continue the game if they wish.

Fixes & Improvements

  1. Fixed an issue with the /generate_translation command when the scenario contained countries without a capital.

  2. Fixed various UI bugs for smoother performance.

How to join the development?

Want some more Warnament? We got you! Here's what you can do:

Читать в Steam ↗

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