Content Update #1 Patch #1
SYSTEM
- Fixed crash when exiting car paint.
- Fixed crash at launch due to system using outdated Microsoft Visual C++ redistributable.
- Improved resolution and aspect ratio handling.
GAMEPLAY
- Fixed longer than intended shift delay with H-shifter.
- Increased shifting leniency with manual clutch.
- Reduced damage from extreme gearbox grind.
- Added gearbox crunch noise to multiplayer.
- Fixed constant gear grinding in multiplayer.
- Fixed player list being shown when grid size is 1.
- Fixed text overlap in the spectate HUD.
- Added back ping display to HUD (right side now).
CARS
- Added missing gearbox to Bravion.
- Fixed Rammer gearbox location.
AUDIO
• Rammer: Adjusted mix between engine and exhaust, increasing exhaust priority. • Bravion: Slightly lowered engine average loudness at high rpm. • Raised overall mix level of non-target (AI or remote) cars. • Improved mix balances across various grid sizes. • Improved mix clarity when on the start grid or tailing a non-target car.
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