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Content Update #1 Patch #1

SYSTEM

  • Fixed crash when exiting car paint.
  • Fixed crash at launch due to system using outdated Microsoft Visual C++ redistributable.
  • Improved resolution and aspect ratio handling.

GAMEPLAY

  • Fixed longer than intended shift delay with H-shifter.
  • Increased shifting leniency with manual clutch.
  • Reduced damage from extreme gearbox grind.
  • Added gearbox crunch noise to multiplayer.
  • Fixed constant gear grinding in multiplayer.
  • Fixed player list being shown when grid size is 1.
  • Fixed text overlap in the spectate HUD.
  • Added back ping display to HUD (right side now).

CARS

  • Added missing gearbox to Bravion.
  • Fixed Rammer gearbox location.

AUDIO

• Rammer: Adjusted mix between engine and exhaust, increasing exhaust priority. • Bravion: Slightly lowered engine average loudness at high rpm. • Raised overall mix level of non-target (AI or remote) cars. • Improved mix balances across various grid sizes. • Improved mix clarity when on the start grid or tailing a non-target car.

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