Content Update #4 Patch #1
Here is the changelog:
Fixes
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Improved game stability.
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Improved multiplayer performance.
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Fixed trippy visuals when DLSS is active. Please make sure to update Geforce drivers to latest.
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Fixed multiplayer reset glitch that resulted in the player getting stuck in endless reset loop.
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Fixed crash when deleting paint coat.
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Fixed decal masks getting messed up when deleting or moving a coat.
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Fixed custom coat colors reverting when adding or manipulating coats.
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Fixed stuttering when looking back.
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Fixed flickering in the garage.
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Fixed a reset exploit on Crash Canyon that made it possible to gain unfair advantage.
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Fixed Sandpit Short and Sandpit Short Reverse lighting.
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Fixed floating things on Sandpit Main.
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Fixed Buggy side mirror joints.
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Resetting no longer causes stuttering in multiplayer.
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A loose bumper should no longer catch on the ground (looking at you, Crusader...).
Additions
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Evildoers can be now issued bans via the player list by admins and moderators.
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Added context menus (mouse right click) to Crap-It, Replay Select and Server Browser.
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Added a setting (in the Settings/Gameplay tab) to hide paint designs of all players or just show those of Friends.
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Replays are now sorted with the newest at the top.
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Added a number of new coat material decals.
Improvements
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Improved dynamic object synchronization (such as the crane) in multiplayer.
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Minor Crash Canyon asset optimization.
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Some additional Crash Canyon decoration.
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