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Enshrouded Hotfix #10

Version number: 511168

Changes

  • Fixed an issue that could lead to enemies no longer moving after playing a longer session.

  • Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> Known issue: there are some other flickering textures with tessellation issues on some AMD GPUs

  • Fixed a missing recipe for Blue Luminescent Blocks. -> Known issue: the glow is tinted green at the moment.

  • Fixed several rare crashes.

  • Hitting summoned Hollow Hounds no longer damages the summoners.

  • Fixed an issue that could cause the rage phase of melee Hollows to not use the correct eye VFX.

  • Fixed an issue with gold and silver sarcophagi to not use the correct loot pool. The chance for Hollow Halls-specific loot should be higher now.

  • Fixed a few visual issues with assets in the Hollow Halls such as incorrectly flickering braziers.

  • Fixed Hollow Elite's textures not properly dissolving when defeated.

  • Fixed some instances of incorrect ambient sounds in the Hollow Halls.

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