Changelog for Hotfix #17
Version number: 601958
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Fixed several crashes reported by the community (thank you all!).
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Restored the glow of glowing blocks. The appearance of glowing blocks is still different than before update 4 as part of the bigger rendering update, but it should be closer to the original values again, especially during the day.
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Updated several descriptions for lightning spells to highlight the fact that they affect the enemy stun bar.
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Updated the recipe for the flame level 7 upgrade, the seedling was exchanged with the actual plant
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Updated the recipe for the poisoned steel arrow, it previously required an incorrect base arrow as a resource.
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Updated the recipe for the Fae Deer bait, the seedling was exchanged with the actual mushroom.
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The UI above wildlife now shows more clearly that they have successfully been tamed.
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Fixed an issue with the reset of health and stamina of the boss in the new biome. The fight now resets correctly when every player leaves the combat area.
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Removed a test spell that accidentally made it into the public build. Players should not have this much power!
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