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BETA DEV BLOG VERSION 0.12.05

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  • Added a new starting location "City" (the largest and most beautiful location of all, has a huge amount of resources, new buildings, environmental objects)
  • Added merchants to the game (trading mechanics, since money has lost its meaning, trading in the form of exchange of items). Traders periodically come to the player's camp themselves
  • Added new resources (urns, heaps of bricks)
  • Added setting the maximum number of inhabitants to the setting of the new game
  • Improved location "Forest"
  • Fixed bugs in the GUI
  • Fixed music

P. S .: Work on locations will continue. It is necessary to place new types of resources on the old starting locations, add the ability to restore multi-storey buildings at the "City" location. Pigs will soon appear in the game, a new building for them - a farm, a mechanics for domestication of animals, a mechanics of growth and reproduction for domesticated animals. Also, soon there will be improved options for walls, watchtower, stronghold (made of reinforced concrete). Thank you very much, dear players, I try to implement most of your wishes and ideas. I do not forget about the main vectors of the game's development - a strategic global 3D map, a minimap, new scenarios and game modes, new mechanics. The game develops every day!

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