Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Monolith fix 1 - 0.50.1 - when when

1 / 1 · 100%

hey liths! First patch is live. Thanks for testing!

added:

  • when you rain biome seeds on units - their subspecies will get the adaptation trait for that biome automatically, so they can settle there
  • meta tooltip now shows when hovering over nameplates!
  • can open meta window by clicking on nameplates
  • new map zones button toggle. Now you can turn on/off meta names and zones separately
  • new world law to toggle magic rites

changes:

  • death from old age won't happen for all at the start of a year. Instead, it's more organically spread out
  • bowling boulder refactored to work the same way at any game speed
  • comma in minefield achievement description
  • angle, demon, etc. towers will now spawn adult units
  • plague from rats won't start if natural disasters are off
  • changed plague start requirement from 10 rats nearby to 20
  • traits locked under achievements can now be removed from creatures even if not unlocked
  • adjusted plot editor buttons' look
  • some plot order in plot menu
  • plots that are not possible to start will be greyed out
  • adjusted when you can force some of the plots
  • metas of characters will stay after evolution event
  • king won't be removed after evolution event, when he evolves
  • when a unit transforms into zombie, skeleton, evolves, etc. — they will keep genealogy, parents, lovers, best friends, loot, money, level, etc. now
  • adjusted rating values used for equipment switching after kills
  • fewer small celestial trees will spawn
  • increased amount of progress needed for plots to finish
  • removed sand adaptation trait

fixes:

  • typo "when when"
  • antimatter bomb damages tiles with Gaia's Covenant world law
  • clone wars signal checks not-alive units
  • equipment unlocking by drag and drop
  • loading background game load resize glitch
  • earthquake event damages tiles with Gaia's Covenant world law enabled
  • "storm of a hundred twisters" achievement unable to be received
  • scroll to trait group not scrolled fully
  • minefield achievement checked for 100 years instead of 1000
  • GMO subspecies trait added to all subspecies on spawn
  • favorite icon bugged when unit is on a boat/inside house
  • incorrect amount of traits to unlock achievement
  • unlocking any fire elemental except humanoid doesn't unlock their spawn button
  • just-unlocked genes aren't able to be drag and dropped
  • trait and equipment rain shows non-unlocked items
  • stats from traits sometimes didn't activate after loading the game due to cache issue
  • connections in gene pool having different colors after loading saves
  • ascension plot didn't work usually for civ units
  • fixed ascension plot not evolving other clan members, only the plotter
  • crash when baby tries to write a book but doesn't know a language?
  • glitches with "talking" sounds on higher speeds
  • cities built over monoliths
  • cities built over big celestial trees
  • some species like insects having lifespan more than defined in genes
  • trait rain editor scroll to section not working
  • tornado damages tiles with Gaia's covenant law
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения