BETA 0.9.95.3 Update
-
Fixed an issue where special locations such as trader camps would fail to spawn.
-
Increased loot output for military bases, weapon testing grounds, and military factories.
-
Raised the probability and quality of weapons obtained from safes.
-
System notification text will no longer get truncated when it is too long.
-
Fixed an issue where melee‑attacking objects such as vehicle wrecks would display no health bar and consume no weapon durability.
-
Fixed an issue where recruited teammates would still attack the player as an enemy.
-
Fixed an issue where spawned bandits would turn into neutral survivors.
-
Fixed errors and data anomalies caused by differing game versions or missing mods when hiring other players' characters.
-
Hiring other players' characters now costs twice the original price. (To prevent breaking early‑game balance)
-
Fixed an issue where survivors would not revert to neutral status after being dismissed as teammates.
-
Vehicle part repair button renamed to [Repair Using Repair Kit], to distinguish it from firearm repairs.
-
Fixed an issue where inventory pause would stop working after closing pop‑ups such as [Missing Materials].
-
Fixed an issue where off‑screen enemy AI would remain active while paused via inventory and other menus.
-
Fixed an issue where laser guns, stun guns, and flamethrowers dealt no damage to vehicle wrecks.
-
Fixed an issue where sound effects would occasionally become muffled and slow after character death or bullet time.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.